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==Weapons== |
==Weapons== |
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{| class="wikitable sortable" style="width:100%" |
{| class="wikitable sortable" style="width:100%" |
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− | ! Icon !! Name !! |
+ | ! Icon !! Name !! Power !! Element !! Perk !! Cell Slots !! Unique Effect |
{{#invoke:CargoQuery|main |
{{#invoke:CargoQuery|main |
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|q?tables=Weapons |
|q?tables=Weapons |
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− | |q?fields=Icon,_pageName, |
+ | |q?fields=Icon,_pageName,Type,Class,Tier,Behemoth,Element,Perk,Cell1,Cell2,UniqueEffect1,UniqueEffect2 |
|q?where=Type="War Pike" AND Class="Normal" |
|q?where=Type="War Pike" AND Class="Normal" |
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− | |q?orderBy= |
+ | |q?orderBy=Tier,(case Element |
+ | when 'Neutral' then 0 |
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⚫ | |||
+ | when 'Blaze' then 1 |
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+ | when 'Frost' then 2 |
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+ | when 'Shock' then 3 |
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+ | when 'Terra' then 4 |
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+ | when 'Radiant' then 5 |
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+ | when 'Umbral' then 6 |
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+ | end),Behemoth,_pageName |
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⚫ | |||
}} |
}} |
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|} |
|} |
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{| class="wikitable sortable" style="width:100%" |
{| class="wikitable sortable" style="width:100%" |
||
− | ! Icon !! Name !! |
+ | ! Icon !! Name !! Power !! Element !! Perk !! Cell Slots !! Unique Effect |
{{#invoke:CargoQuery|main |
{{#invoke:CargoQuery|main |
||
|q?tables=Weapons |
|q?tables=Weapons |
||
− | |q?fields=Icon,_pageName, |
+ | |q?fields=Icon,_pageName,Type,Class,Tier,Behemoth,Element,Perk,Cell1,Cell2,UniqueEffect1,UniqueEffect2 |
|q?where=Type="War Pike" AND Class="Legendary" |
|q?where=Type="War Pike" AND Class="Legendary" |
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− | |q?orderBy= |
+ | |q?orderBy=Tier,(case Element |
+ | when 'Neutral' then 0 |
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⚫ | |||
+ | when 'Blaze' then 1 |
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+ | when 'Frost' then 2 |
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+ | when 'Shock' then 3 |
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+ | when 'Terra' then 4 |
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+ | when 'Radiant' then 5 |
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+ | when 'Umbral' then 6 |
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+ | end),Behemoth,_pageName |
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⚫ | |||
}} |
}} |
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|} |
|} |
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{| class="wikitable sortable" style="width:100%" |
{| class="wikitable sortable" style="width:100%" |
||
− | ! Icon !! Name !! |
+ | ! Icon !! Name !! Power !! Element !! Perk !! Cell Slots !! Unique Effect |
{{#invoke:CargoQuery|main |
{{#invoke:CargoQuery|main |
||
|q?tables=Weapons |
|q?tables=Weapons |
||
− | |q?fields=Icon,_pageName, |
+ | |q?fields=Icon,_pageName,Type,Class,Tier,Behemoth,Element,Perk,Cell1,Cell2,UniqueEffect1,UniqueEffect2 |
|q?where=Type="War Pike" AND Class="Exotic" |
|q?where=Type="War Pike" AND Class="Exotic" |
||
− | |q?orderBy= |
+ | |q?orderBy=Tier,(case Element |
+ | when 'Neutral' then 0 |
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⚫ | |||
+ | when 'Blaze' then 1 |
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+ | when 'Frost' then 2 |
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+ | when 'Shock' then 3 |
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+ | when 'Terra' then 4 |
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+ | when 'Radiant' then 5 |
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+ | when 'Umbral' then 6 |
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+ | end),Behemoth,_pageName |
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⚫ | |||
}} |
}} |
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|} |
|} |
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− | == |
+ | ==Specials== |
{| class="wikitable" |
{| class="wikitable" |
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|- |
|- |
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|} |
|} |
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− | == |
+ | ==Mods== |
{| class="wikitable" |
{| class="wikitable" |
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|- |
|- |
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|} |
|} |
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+ | ==Weapon Skins== |
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⚫ | |||
+ | The following [[Weapon_Skins|weapon skins]] can be used with the War Pike: |
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+ | {{#cargo_query: |
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+ | tables=WeaponSkins |
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+ | |fields=Icon,_pageName |
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+ | |where=Type="War Pike" |
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+ | |order by=_pageName |
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+ | |format=gallery |
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+ | |mode=packed-hover |
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+ | |show bytes=0 |
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+ | |show dimensions=0 |
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+ | |show filename=0 |
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+ | |caption field=_pageName |
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+ | |link field=_pageName |
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+ | }} |
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+ | |||
⚫ | |||
{|class="wikitable" |
{|class="wikitable" |
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|- |
|- |
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<tabber> |
<tabber> |
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PC Controls= |
PC Controls= |
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− | ==Moves== |
+ | ===Moves=== |
Piercing Attacks<br> |
Piercing Attacks<br> |
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[[File:Icon-PC-Left Mouse.png|40px]] Repeated, stationary attacks that can wound Behemoth parts. |
[[File:Icon-PC-Left Mouse.png|40px]] Repeated, stationary attacks that can wound Behemoth parts. |
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[[File:Icon-PC-Q.png|40px]] Hold to bear down on your target, then release to fire a long-range shot. |
[[File:Icon-PC-Q.png|40px]] Hold to bear down on your target, then release to fire a long-range shot. |
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− | ===Combos=== |
+ | ====Combos==== |
''Piercing Flurry''<br> |
''Piercing Flurry''<br> |
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[[File:Icon-PC-Left Mouse.png|40px]][[File:Icon-PC-Left Mouse.png|40px]][[File:Icon-PC-Left Mouse.png|40px]][[File:Icon-PC-Left Mouse.png|40px]][[File:Icon-PC-Left Mouse.png|40px]] (*Hold) |
[[File:Icon-PC-Left Mouse.png|40px]][[File:Icon-PC-Left Mouse.png|40px]][[File:Icon-PC-Left Mouse.png|40px]][[File:Icon-PC-Left Mouse.png|40px]][[File:Icon-PC-Left Mouse.png|40px]] (*Hold) |
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|-| |
|-| |
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Xbox One Controller= |
Xbox One Controller= |
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− | ==Moves== |
+ | ===Moves=== |
Piercing Attacks<br> |
Piercing Attacks<br> |
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[[File:Icon-XB1-X.png|40px]] Repeated, stationary attacks that can wound Behemoth parts. |
[[File:Icon-XB1-X.png|40px]] Repeated, stationary attacks that can wound Behemoth parts. |
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[[File:Icon-XB1-RB.png|40px]] Hold to bear down on your target, then release to fire a long-range shot. |
[[File:Icon-XB1-RB.png|40px]] Hold to bear down on your target, then release to fire a long-range shot. |
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− | ===Combos=== |
+ | ====Combos==== |
''Piercing Flurry''<br> |
''Piercing Flurry''<br> |
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[[File:Icon-XB1-X.png|40px]][[File:Icon-XB1-X.png|40px]][[File:Icon-XB1-X.png|40px]][[File:Icon-XB1-X.png|40px]][[File:Icon-XB1-X.png|40px]](*Hold) |
[[File:Icon-XB1-X.png|40px]][[File:Icon-XB1-X.png|40px]][[File:Icon-XB1-X.png|40px]][[File:Icon-XB1-X.png|40px]][[File:Icon-XB1-X.png|40px]](*Hold) |
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|-| |
|-| |
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PlayStation 4 Controller= |
PlayStation 4 Controller= |
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− | ==Moves== |
+ | ===Moves=== |
Piercing Attacks<br> |
Piercing Attacks<br> |
||
[[File:Icon-PS4-Square.png|40px]] Repeated, stationary attacks that can wound Behemoth parts. |
[[File:Icon-PS4-Square.png|40px]] Repeated, stationary attacks that can wound Behemoth parts. |
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[[File:Icon-PS4-R1.png|40px]] Hold to bear down on your target, then release to fire a long-range shot. |
[[File:Icon-PS4-R1.png|40px]] Hold to bear down on your target, then release to fire a long-range shot. |
||
− | ===Combos=== |
+ | ====Combos==== |
''Piercing Flurry''<br> |
''Piercing Flurry''<br> |
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[[File:Icon-PS4-Square.png|40px]][[File:Icon-PS4-Square.png|40px]][[File:Icon-PS4-Square.png|40px]][[File:Icon-PS4-Square.png|40px]][[File:Icon-PS4-Square.png|40px]] |
[[File:Icon-PS4-Square.png|40px]][[File:Icon-PS4-Square.png|40px]][[File:Icon-PS4-Square.png|40px]][[File:Icon-PS4-Square.png|40px]][[File:Icon-PS4-Square.png|40px]] |
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''Aether Harvest''<br> |
''Aether Harvest''<br> |
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[[File:Icon-PS4-Triangle.png|40px]][[File:Icon-PS4-Triangle.png|40px]][[File:Icon-PS4-Triangle.png|40px]] |
[[File:Icon-PS4-Triangle.png|40px]][[File:Icon-PS4-Triangle.png|40px]][[File:Icon-PS4-Triangle.png|40px]] |
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+ | |-| |
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+ | Nintendo Switch= |
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+ | ===Moves=== |
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+ | Piercing Attacks<br> |
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+ | [[File:Icon-Switch-Y.png|40px]] Repeated, stationary attacks that can wound Behemoth parts. |
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+ | Harvesting Attacks<br> |
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+ | [[File:Icon-Switch-X.png|40px]] Forward-moving attacks that can sever Behemoth parts. |
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+ | |||
+ | Sprinting Stab<br> |
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+ | [[File:Icon-Switch-ZR.png|40px]] + [[File:Icon-Switch-Left Stick.png|40px]] + [[File:Icon-Switch-Y.png|40px]] A sprinting attack that drains stamina. |
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+ | |||
+ | Leaping Stab<br> |
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+ | [[File:Icon-Switch-A.png|40px]] [[File:Icon-Switch-Y.png|40px]] An airborne stab attack that is executed after a roll. Counts as the first hit of a combo. |
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+ | |||
+ | Leaping Slash<br> |
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+ | [[File:Icon-Switch-A.png|40px]] [[File:Icon-Switch-X.png|40px]] An airborne overhead slash that is executed after a roll. Counts as the first hit of a combo. |
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+ | |||
+ | Aetheric Conversion (Special)<br> |
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+ | [[File:Icon-Switch-R.png|40px]] ''(Meter quantity determines ammo power)'' Convert your special meter into powerful, long-range ammunition. |
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+ | |||
+ | Pike Blast (Special)<br> |
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+ | [[File:Icon-Switch-R.png|40px]] Hold to bear down on your target, then release to fire a long-range shot. |
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+ | |||
+ | ====Combos==== |
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+ | ''Piercing Flurry''<br> |
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+ | [[File:Icon-Switch-Y.png|40px]][[File:Icon-Switch-Y.png|40px]][[File:Icon-Switch-Y.png|40px]][[File:Icon-Switch-Y.png|40px]][[File:Icon-Switch-Y.png|40px]](*Hold) |
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+ | |||
+ | ''Aether Harvest''<br> |
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+ | [[File:Icon-Switch-X.png|40px]][[File:Icon-Switch-X.png|40px]][[File:Icon-Switch-X.png|40px]] |
||
</tabber> |
</tabber> |
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Revision as of 18:28, 30 March 2021
The War Pike is a piercing and slashing weapon type in Dauntless.
Summary
A gradual build with a powerful payoff. Inflict tactical wounds to build up your meter, then pack that power into devastating mortar rounds. The more you store, the more they hurt.
Weapons
Legendaries
Facing a the final Boss in Escalation will unlock blueprints for all of its legendary weapons. These high-powered weapons aren't easy to craft, but the perks are worth the extra effort.
Exotics
Exotic war pikes are crafted from blueprints obtained on Heroic and Heroic+ Patrols and Pursuits.
Icon | Name | Power | Element | Perk | Cell Slots | Unique Effect |
---|---|---|---|---|---|---|
Channel a beam that deals increasing damage, up to 200%, the longer it is channeled |
Specials
Name | Description | Obtained From | |
---|---|---|---|
Concussive Payload | Press to convert meter into ammo. Hold to spend ammo to fire a missile that deals up to 750 damage based on ammo quality and can interrupt Behemoths. | Available from the start. | |
Savage Wellspring | Press to convert meter into ammo. Hold to spend ammo to create an aura that buffs nearby allies with +25% critical strike chance for up to 12 seconds based on ammo quality. | War Pike Mastery level 8 | |
Godhand | Use to convert meter into ammo. Hold to spend ammo to channel a beam that damages Behemoths the more it remains damaging them. | Available only on The Godhand. | |
Reckless leap | Press to convert meter into ammo. Hold to spend ammo and perform a flying lunge attack that deals up to 1200 damage based on distance and ammo quality | Bought from Lady Luck Store for 500 Steel Marks |
Mods
Name | Description | Obtained From | |
---|---|---|---|
Munitions Amplifier | Stored ammo quality increases slowly over time, up to max. | War Pike Mastery level 6 | |
Lightweight Shaft | Pike charge attack no longer costs stamina and always critically strikes. | War Pike Mastery level 10 | |
Balanced Spearhead | Increases damage dealt by 3% each time Piercing and Harvesting attacks are alternated. Resets upon combo end. | War Pike Mastery level 16 | |
Barbed Spearhead | After a dodge piercing attack, gain +50% wound damage for 8 seconds | Bought from Lady Luck Store for 250 Steel Marks | |
Executioners Spearhead | Each time the Behemoth is wounded, gain +6% damage.Stacks up to 10. | Bought from Lady Luck Store for 250 Steel Marks |
Weapon Skins
The following weapon skins can be used with the War Pike:
Mastery Card
Objective | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 |
---|---|---|---|---|---|---|---|---|
Expose [x] Behemoth wounds with any War Pike | 5 | 10 | 25 | 50 | 250 | 500 | 1,000 | 2,500 |
Deal [x] damage to Behemoths with any War Pike | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
Deal [x] damage to Behemoths with any neutral War Pike | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
Deal [x] damage to Behemoths with any blaze War Pike | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
Deal [x] damage to Behemoths with any frost War Pike | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
Deal [x] damage to Behemoths with any shock War Pike | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
Deal [x] damage to Behemoths with any radiant War Pike | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
Deal [x] damage to Behemoths with any umbral War Pike | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
Hunt [x] Behemoths with any War Pike | 2 | 10 | 20 | 50 | 100 | 200 | 500 | 1,000 |
Controls
Moves
Piercing Attacks
Repeated, stationary attacks that can wound Behemoth parts.
Harvesting Attacks
Forward-moving attacks that can sever Behemoth parts.
Sprinting Stab
+ + A sprinting attack that drains stamina.
Leaping Stab
An airborne stab attack that is executed after a roll. Counts as the first hit of a combo.
Leaping Slash
An airborne overhead slash that is executed after a roll. Counts as the first hit of a combo.
Aetheric Conversion (Special)
(Meter quantity determines ammo power) Convert your special meter into powerful, long-range ammunition.
Pike Blast (Special)
Hold to bear down on your target, then release to fire a long-range shot.
Combos
Aether Harvest
Moves
Piercing Attacks
Repeated, stationary attacks that can wound Behemoth parts.
Harvesting Attacks
Forward-moving attacks that can sever Behemoth parts.
Sprinting Stab
+ + A sprinting attack that drains stamina.
Leaping Stab
An airborne stab attack that is executed after a roll. Counts as the first hit of a combo.
Leaping Slash
An airborne overhead slash that is executed after a roll. Counts as the first hit of a combo.
Aetheric Conversion (Special)
(Meter quantity determines ammo power) Convert your special meter into powerful, long-range ammunition.
Pike Blast (Special)
Hold to bear down on your target, then release to fire a long-range shot.
Combos
Aether Harvest
Moves
Piercing Attacks
Repeated, stationary attacks that can wound Behemoth parts.
Harvesting Attacks
Forward-moving attacks that can sever Behemoth parts.
Sprinting Stab
+ + A sprinting attack that drains stamina.
Leaping Stab
An airborne stab attack that is executed after a roll. Counts as the first hit of a combo.
Leaping Slash
An airborne overhead slash that is executed after a roll. Counts as the first hit of a combo.
Aetheric Conversion (Special)
(Meter quantity determines ammo power) Convert your special meter into powerful, long-range ammunition.
Pike Blast(Special)
Hold to bear down on your target, then release to fire a long-range shot.
Combos
Aether Harvest
Moves
Piercing Attacks
Repeated, stationary attacks that can wound Behemoth parts.
Harvesting Attacks
Forward-moving attacks that can sever Behemoth parts.
Sprinting Stab
+ + A sprinting attack that drains stamina.
Leaping Stab
An airborne stab attack that is executed after a roll. Counts as the first hit of a combo.
Leaping Slash
An airborne overhead slash that is executed after a roll. Counts as the first hit of a combo.
Aetheric Conversion (Special)
(Meter quantity determines ammo power) Convert your special meter into powerful, long-range ammunition.
Pike Blast (Special)
Hold to bear down on your target, then release to fire a long-range shot.
Combos
Aether Harvest
Gallery
Images
Notes
The War Pike was announced in the Sharpen Your Skills: Combat Update blog
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