The War Pike is a piercing and slashing weapon type in Dauntless.
Summary[ | ]
A gradual build with a powerful payoff. Inflict tactical wounds to build up your meter, then pack that power into devastating mortar rounds. The more you store, the more they hurt.
Weapons[ | ]
Legendaries[ | ]
Facing the Keystone Behemoth in a hard Escalation will unlock blueprints for all of its legendary weapons. These high-powered weapons aren't easy to craft, but the perks are worth the extra effort.
Exotics[ | ]
Exotic war pikes are crafted from blueprints obtained on Heroic and Heroic+ Patrols and Pursuits.
Icon | Name | Power | Element | Perk | Cell Slots | Unique Effect |
---|---|---|---|---|---|---|
Channel a beam that deals increasing damage, up to 200%, the longer it is channeled |
Specials[ | ]
Name | Description | Obtained From | |
---|---|---|---|
Concussive Payload | Press to convert meter into ammo. Hold to spend ammo to fire a missile that deals up to 1200 damage based on ammo quality and can interrupt Behemoths. | Available from the start. | |
Savage Wellspring | Press to convert meter into ammo. Hold to spend ammo to create an aura that buffs nearby allies with up to +30% critical strike chance based on ammo quality for 10 seconds | Slayer's Path, Milestone V, Light the Way. | |
Godhand | Use to convert meter into ammo. Hold to spend ammo to channel a beam that deals more damage to Behemoths the more it remains damaging them, up to 200%. | Available only on The Godhand. | |
Reckless Leap | Press to convert meter into ammo. Hold to spend ammo and perform a flying lunge attack that deals up to 1500 damage based on distance and ammo quality | Bought from Lady Luck Store for 500 Steel Marks |
Mods[ | ]
Name | Description | Obtained From | |
---|---|---|---|
Munitions Amplifier | Stored ammo quality increases slowly over time, up to max. Additionally, it buffs ammo quality by an extra +25%. | Slayer's Path, Milestone V, Light the Way. | |
Lightweight Shaft | Pike charge attack no longer costs stamina and always critically strikes. | Slayer's Path, Milestone V, Light the Way. | |
Balanced Spearhead | Increases damage dealt by 5% each time Piercing and Harvesting attacks are alternated. After 5 combo swaps, gain a +25% damage bonus for 8s. Does not stack. Resets upon combo end. | Slayer's Path, Milestone V, Light the Way. | |
Barbed Spearhead | After a dodge piercing attack, gain +50% wound damage for 8 seconds | Bought from Lady Luck Store for 250 Steel Marks | |
Executioners Spearhead | Each time the Behemoth is wounded, gain +8% damage for 45 seconds. Getting a wound refreshes the timer. Stacks up to 5. | Bought from Lady Luck Store for 250 Steel Marks |
Weapon Skins[ | ]
The following weapon skins can be used with the War Pike:
Mastery Card[ | ]
Objective | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 |
---|---|---|---|---|---|---|---|---|
Expose [x] Behemoth wounds with any War Pike | 5 | 10 | 25 | 50 | 250 | 500 | 1,000 | 2,500 |
Deal [x] damage to Behemoths with any War Pike | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
Deal [x] damage to Behemoths with any neutral War Pike | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
Deal [x] damage to Behemoths with any blaze War Pike | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
Deal [x] damage to Behemoths with any frost War Pike | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
Deal [x] damage to Behemoths with any shock War Pike | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
Deal [x] damage to Behemoths with any radiant War Pike | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
Deal [x] damage to Behemoths with any umbral War Pike | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
Hunt [x] Behemoths with any War Pike | 2 | 10 | 20 | 50 | 100 | 200 | 500 | 1,000 |
Controls[ | ]
Moves[ | ]
Piercing Attacks
Repeated, stationary attacks that can wound Behemoth parts.
Harvesting Attacks
Forward-moving attacks that can sever Behemoth parts.
Sprinting Stab
+ + A sprinting attack that drains stamina.
Leaping Stab
An airborne stab attack that is executed after a roll. Counts as the first hit of a combo.
Leaping Slash
An airborne overhead slash that is executed after a roll. Counts as the first hit of a combo.
Aetheric Conversion (Special)
(Meter quantity determines ammo power) Convert your special meter into powerful, long-range ammunition.
Pike Blast (Special)
Hold to bear down on your target, then release to fire a long-range shot.
Combos[ | ]
Aether Harvest
Moves[ | ]
Piercing Attacks
Repeated, stationary attacks that can wound Behemoth parts.
Harvesting Attacks
Forward-moving attacks that can sever Behemoth parts.
Sprinting Stab
+ + A sprinting attack that drains stamina.
Leaping Stab
An airborne stab attack that is executed after a roll. Counts as the first hit of a combo.
Leaping Slash
An airborne overhead slash that is executed after a roll. Counts as the first hit of a combo.
Aetheric Conversion (Special)
(Meter quantity determines ammo power) Convert your special meter into powerful, long-range ammunition.
Pike Blast (Special)
Hold to bear down on your target, then release to fire a long-range shot.
Combos[ | ]
Aether Harvest
Moves[ | ]
Piercing Attacks
Repeated, stationary attacks that can wound Behemoth parts.
Harvesting Attacks
Forward-moving attacks that can sever Behemoth parts.
Sprinting Stab
+ + A sprinting attack that drains stamina.
Leaping Stab
An airborne stab attack that is executed after a roll. Counts as the first hit of a combo.
Leaping Slash
An airborne overhead slash that is executed after a roll. Counts as the first hit of a combo.
Aetheric Conversion (Special)
(Meter quantity determines ammo power) Convert your special meter into powerful, long-range ammunition.
Pike Blast(Special)
Hold to bear down on your target, then release to fire a long-range shot.
Combos[ | ]
Aether Harvest
Moves[ | ]
Piercing Attacks
Repeated, stationary attacks that can wound Behemoth parts.
Harvesting Attacks
Forward-moving attacks that can sever Behemoth parts.
Sprinting Stab
+ + A sprinting attack that drains stamina.
Leaping Stab
An airborne stab attack that is executed after a roll. Counts as the first hit of a combo.
Leaping Slash
An airborne overhead slash that is executed after a roll. Counts as the first hit of a combo.
Aetheric Conversion (Special)
(Meter quantity determines ammo power) Convert your special meter into powerful, long-range ammunition.
Pike Blast (Special)
Hold to bear down on your target, then release to fire a long-range shot.
Combos[ | ]
Aether Harvest
Gallery[ | ]
Images[ | ]
Notes[ | ]
The War Pike was announced in the Sharpen Your Skills: Combat Update blog
Guides[ | ]
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