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Urska
Details
Genus
Urska Illustrated Trimmed Icon Urska
Element
Island(s) Located

Urska is one of the Behemoths in Dauntless. It is the keystone Behemoth of Frost Escalation.

Journal Entry[ | ]

"l am called the queen of Skaldeskar, but there remain hidden caverns there steeped in cold, grim power where no human holds sway. Such places are ruled only by the Urska."

Linnea Silver

As much a force of nature as a living Behemoth, the mighty Urska is known as the "Adversary of Vylmark" for good reason. As long as anyone can remember, it has been an existential threat to the Skaldish capital and indeed, the entire Skaldeskar archipelago. Followed a cycle of hibernation and emergence, this terrifying apex predator regularly devastates settlements and wilderness alike, then returns to its lair deep within the big island of the chain.

Dr. Priyani believes that unlike almost every other Behemoth species known, the Urska may be a singular creature, a prototype created before the Upheaval. If not for its own self-destructive powers, it might well have become a dominant force in the Shattered Isles. But its hypercharged heart of living frost eventually overtakes the Urska's own defenses. This is a slow process unless the beast is slain, which triggers a cascade that freezes it solid. Skaldish Slayers called the Frostwardens, personally commanded by the monarch of Skaldeskar, arose specifically to drive the Urska back into that deathly slumber.

But Arkan Drew hypothesizes the Urska is not immortal in a literal sense. When slain, its life force halts. But the same power that imprisons the Behemoth also preserves it perfectly, feeding the Urska until it is strong enough to break free. Both Priyani and Drew agree upon that the Urska itself is the source of the pernicious frostbite that plagues any non-Skaldish in the area. While the Skaldish have evolved an immunity called snowblood, the frostbite is a natural defense against any "Skyslayer" who comes to the battle unprepared.

Skaldeskar is slowly warming as it inevitably rejoins the Shattered Isles. Soon, the Urska may emerge from its lair for good, only returning to feed on Skaldeskar's charged cores. Until then the only solution is to keep fighting back.

Kat's Hunting Tips:

"The Urska has a malign intelligence and fatal arrogance that is the key to its own defeat. "

-The Urska climbs the pillars in its lair to launch attacks from above. Eyes up, Slayer.

-Urska's roar destroys all of the pillars in its lair when it becomes aether-charged. On the bright side? No pillars for the Urska to climb!

-Be ready to dodge if the Urska grabs one of your teammates! The Adversary can hurl your bodies as projectiles, battering two Slayers for the price of one.

Drop Table[ | ]

Guaranteed Drops[ | ]

Icon Name Obtained From
Frosthide Icon Frosthide Slay
Rams Icon 001 Rams

()

Saber Fang Icon Saber Fang Break Head
Broken Forepaw Icon Broken Forepaw Break Legs
Glacial Tailspur Icon Glacial Tailspur Sever Tail

Loot Rolls[ | ]

Icon Name Obtained From
Frosthide Icon Frosthide Slay
Hunter's Claw Icon Hunter's Claw
Iceheart Shard Icon Iceheart Shard

-Upon Behemoth kill, you're granted 5 Loot Rolls.

-For each part break, you gain an additional Loot Roll

-Note, that the Kill & Break has a different Loot Table

- Source: [1]


Islands[ | ]

Urska is the keystone behemoth of Frost Escalation and currently cannot be found in the Hunting Grounds.

Attack Patterns[ | ]

Coming Soon™

Additional Notes[ | ]

  • Despite being heavily implied in the journal entry, breaking the pillars in Urska's arena has no impact on Urska's attack patterns.

Weapons[ | ]

Icon Name Power Elemental Perk Cell Slots Unique Effect
Ice Breakers Icon Ice Breakers 100 Frost Icon Frost Bond Prismatic Cell Prismatic
Prismatic Cell Prismatic
Legendary Ability: [G] / [L+R] to create a Frost Shield that blocks hostile projectiles for 6 seconds. Damages and chills Behemoths that contact it (can interrupt). Resets on Behemoth kill or after 3.5 minutes.
Permanent Frost Icon Permanent Frost 100 Frost Icon Frost Bond Prismatic Cell Prismatic
Prismatic Cell Prismatic
Legendary Ability: [G] / [L+R] to create a Frost Shield that blocks hostile projectiles for 6 seconds. Damages and chills Behemoths that contact it (can interrupt). Resets on Behemoth kill or after 3.5 minutes.
Blizzard's Teeth Icon Blizzard's Teeth 100 Frost Icon Frost Bond Prismatic Cell Prismatic
Prismatic Cell Prismatic
Legendary Ability: [G] / [L+R] to create a Frost Shield that blocks hostile projectiles for 6 seconds. Damages and chills Behemoths that contact it (can interrupt). Resets on Behemoth kill or after 3.5 minutes.
Bomb Cyclone Icon Bomb Cyclone 100 Frost Icon Frost Bond Prismatic Cell Prismatic
Prismatic Cell Prismatic
Legendary Ability: [G] / [L+R] to create a Frost Shield that blocks hostile projectiles for 6 seconds. Damages and chills Behemoths that contact it (can interrupt). Resets on Behemoth kill or after 3.5 minutes.
Cryo Cannons Cryo-Cannons 100 Frost Icon Frost Bond Prismatic Cell Prismatic
Prismatic Cell Prismatic
Legendary Ability: [G] / [L+R] to create a Frost Shield that blocks hostile projectiles for 6 seconds. Damages and chills Behemoths that contact it (can interrupt). Resets on Behemoth kill or after 3.5 minutes.
Hypothermica Icon Hypothermica 100 Frost Icon Frost Bond Prismatic Cell Prismatic
Prismatic Cell Prismatic
Legendary Ability: [G] / [L+R] to create a Frost Shield that blocks hostile projectiles for 6 seconds. Damages and chills Behemoths that contact it (can interrupt). Resets on Behemoth kill or after 3.5 minutes.
Cold Hell Icon Cold Hell 100 Frost Icon Frost Bond Prismatic Cell Prismatic
Prismatic Cell Prismatic
Legendary Ability: [G] / [L+R] to create a Frost Shield that blocks hostile projectiles for 6 seconds. Damages and chills Behemoths that contact it (can interrupt). Resets on Behemoth kill or after 3.5 minutes.

Armour[ | ]

Icon Name Resistance Element Perk Cell Slot
Adversary's Guile Icon 001 Adversary's Guile 25 Frost Icon Frost +2 Insight Perk Icon Cascade Insight Cell Insight
Adversary's Pride Icon 001 Adversary's Pride 25 Frost Icon Frost +2 Insight Perk Icon Cascade Alacrity Cell Alacrity
Adversary's Wrath Icon 001 Adversary's Wrath 25 Frost Icon Frost +2 Insight Perk Icon Aetheric Evasion Finesse Cell Finesse
Adversary's Drive Icon 001 Adversary's Drive 25 Frost Icon Frost +2 Fortitude Perk Icon Guardian Insight Cell Insight

Mastery[ | ]

Objective Levels
Slay Urska
Slay 10 Urska wearing Urska Armour
Craft all Urska Armour
Deal 5,000,000 core damage to Urska
Slay Urska while taking less than 100 damage solo
Interrupt Urska [x] times (Solo or Team)
Level 1 Level 2 Level 3
10 40 100
Stagger Urska [x] times (Solo or Team)
Level 1 Level 2 Level 3
10 40 100
Wound Urska [x] times (Solo or Team)
Level 1 Level 2 Level 3
10 40 100
(Solo or Team) Break [x] Urska parts
Level 1 Level 2 Level 3
25 75 50
Experience
Level 1 Level 2 Level 3 Level 4 Level 5 Level 6
300 900 3,240 8,100 14,460 19,000

Gallery[ | ]


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