"How far do the Umbral Deeps go? It's hard to say. But if you ever find yourself at the edge of a dark and shimmering pool — be alert. This is where Thraxes are known to feed. These cunning Behemoths use portals to hunt, striking through rifts with razor-sharp forelimbs and emerging from void-space to dive onto prey. Luring one into the open may be your best bet, but even this plan demands caution. Untreated, a Thrax's corrupting influence can leave a Slayer so drained that they can barely lift a finger — much less a weapon."
The Thrax weapons use a Bond instead of a Unique Effect and have a Legendary ability.
Legendary Ability: Activating your Thrax weapon's legendary ability will deal Umbral damage to surrounding enemies, then teleport you into the sky. Target a landing spot and slam back to earth to dish out even more Umbral damage.
Passives are unlocked in the Talent Tree and add permanent bonuses on every Umbral escalation hunt.
Icon
Name
Description
Zai's Maneuvers
Admiral Zai's training grants 5% / 10% / 15% passive Movement Speed
Farslayer's Precision
Xelya's knowledge of dangerous Behemoths has granted 5% / 10% / 15% passive Wound Damage during associated Escalations.
Strega's Harvester
Breaking Behemoth parts in the relevant Escalation has a 5% / 10% / 15% chance of granting double rewards.
Moyra's Reinforcement
Moyra has reinforced the joints of your armor, granting 5% / 10% / 15% passive Damage Reduction.
Lucky Strikes
Lady Luck's shared mysterious knowledge of Behemoths grants 3% / 6% / 9% passive Critical Strike chance.
Amps[ | ]
This is a full list of the Amps that are available for this Escalation. You can use talent points to unlock/upgrade many of these Amps in the talent tree. Each Escalation has its own talent tree to develop.
Umbral Escalation Amps
Icon
Name
Rarity
Spawn Requirements
Description
Strega's Bulwark
Common
Less than 5 flask charges
Refills your flask to 5 charges. Your flask also grants you the effects of Bulwark Tonic.
Strega's Frenzy
Common
Less than 5 flask charges
Refills your flask to 5 charges. Your flask also grants you the effects of Frenzy Tonic.
Strega's Revival
Common
Less than 5 flask charges
Refills your flask to 5 charges. Your revive stims are also refilled to 3.
Avatar of Corruption
Rare
Immune to Corruption status. Entering a pool of corruption absorbs it, granting 15% damage and attack speed for 10 seconds. Only one pool can be absorbed at a time
Bonds of Corruption
Rare
For each enraged Behemoth, gain +15% bonus damage. For each aethercharged Behemoth, gain +5% bonus lifesteal from attacks.
Defensive Revive
Uncommon
Be in a group
While reviving an ally, you are unstaggerable, and take 50% less damage.
Elemental Form: Umbral
Uncommon
On Lantern Hold, enter Umbral Form for 10 / 14 / 18 seconds, granting 15% increased damage dealt. Entering another form cancels this effect and causes an Umbral explosion, damaging nearby Behemoths for 500.
Elemental Form: Radiant
Uncommon
On Lantern Tap, enter Radiant Form for 18 seconds, granting 5% of damage dealt as healing to the lowest health Slayer. Entering another form cancels this effect and causes a Radiant explosion, healing nearby allies for 250.
Elemental Summoner
Epic
Dealing 2000 wound damage summons a random stationary elemental to assist you for thirty seconds. Attacks deal additional wound damage per hit
Executioner
Common
Deal +10% / +15% / +20% / +25% damage for each Behemoth below 50% health.
Exposed Weakness
Common
Add 100 / 150 / 200 wound damage to each weapon attack.
Full Throttle
Uncommon
Until the next Behemoth is defeated, gain +20% / +30% critical strike chance.
Go Time
Rare
Lantern Hold grants +6% / +9% / +12% / +15% attack speed to all players for 20 seconds or until you take damage.
Healing Stream
Uncommon
Dodging through an attack causes you to heal up to 250 health to your lowest health ally.
Overclock
Uncommon
Until the next Behemoth is defeated, gain +15% / +25% attack speed.
Pact of Swiftness
Uncommon
Not the last round
For the next encounter, take 25% more damage. Afterwards, gain +10% / +15% / +20% Attack Speed and 15% move speed.
Shadow Dodge
Epic
Dealing damage accumulates charges of Shadow dodge. Dodging through an attack expends a charge, causing an umbral explosion that can interrupt behemoths.
Squad Goals
Common
Be in a group
Deal +5% damage. For each other player with Squad Goals, deal +2.5% / +5% additional damage.
Surgical Precision
Uncommon
Grants a 1% / 2% / 3% damage buff for the remainder of the run when a wounded part is broken. Gain an additional 1% / 2% / 3% each break for every player that has Surgical Precision
Thrill of the Hunt
Uncommon
Not the last round
Each time a Behemoth is defeated, deal 2/3/4/5%.
Torrent Shield
Uncommon
Using your Lantern Hold ability grants +150 health shield to all Slayers for 15 seconds.
Void Blast
Rare
When a short distance from a behemoth, occasionally spawn a ball of unstable Umbral energy that can be launched in a cone of projectiles that do 300 damage each.
Void Mantle
Epic
Sprinting costs no stamina and builds Umbral charge. At max stacks, your next attack within 3 seconds deals 1000 bonus damage.
Crossover Amps[ | ]
Crossover Amps are customized amps from other Escalations. These Amps do not appear unless the associated Talent has been unlocked in the Talent Tree.
Multi-Amp Unlocks
Icon
Name
Rarity
Talent Required
Description
Lady Luck's Barrage
Common
Lady Luck's Flames
Dealing stagger damage builds up a reserve of cannon balls, which are fired from above every minute.
Torgadoro's Strength
Common
Breaking a Behemoth part activates all currently-held Torgadoro's amps, granting you 16 seconds of +250 Stagger damage.
Torgadoro's Fury
Common
Dodging through an attack activates all currently held Torgadoro's amps, granting you 16 seconds of +20% damage.
Shield Sphere
Common
Enduring Barriers
When a short distance from a Behemoth, occasionally spawn a ball of energy that grants all nearby players 250 shields when destroyed.
Shrapnel
Common
When any shield expires or is refreshed, it explodes, dealing damage in an AoE equal to 3 times the remaining shield value.
Pact of Hunger
Uncommon
For the next encounter, consumables are disabled. Afterwards, gain +8% Lifesteal.
Spiteful Evasion
Common
Thunderous Dominion
After dodging through an attack, gain Malkarion's Spite (+15% crit chance, +15% movespeed) for 10 / 15 / 20 seconds
Duelist's Precision
Common
Gain 1% / 2% / 3% stacking critical chance every half second that resets when you critically strike.
Critical Dominion
Common
Crits against a Behemoth build an aura that slowly decays. When fully built, Slayers within it gain +25% damage.
Modifiers[ | ]
Umbral Escalation Mods
Icon
Name
Description
Danger Zones
Danger Zones periodically appear on the island. Avoid them before they explode!
Desperation
Behemoths are unable to enter rage. Once below half health, they become enraged until defeated.
Planar Voyage
Step on a portal to visit the Umbral realm. Slayers in the Umbral realm cannot be staggered and take 50% less damage. Upon returning, for every 750 damage dealt, allies get a short 10% damage buff.
Spitters
Spitters spawn periodically. Killing them grants a bonus the next time you deal damage to a behemoth. Stacks multiple times.
Styxian Sacrifice
Styxian predator fauna will hunt lone and injured Slayers, but will keep their distance from Behemoths.
Splitting Umbral
An umbral projectile periodically spawns and repeatedly divides in two. Destroying an umbral projectile grants a buff.
Tough Hide
Behemoth parts take less damage , but wounded parts take much more damage
Umbral Instability
Behemoths have been touched by unstable umbral energy and will periodicaly create black holes that must be destroyed.
Umbral Stars
Crystals periodically spawns near Slayers and then detonate causing corruption after a short duration. If destroyed by Slayers, they spawn a buff.
Weak Spot
Behemoths are more durable, but have a unstable weak point.