Trials is a game mode where slayers travel to Lady Luck's Island of Trials near Ramsgate to slay a behemoth in a gladiator-style arena. Trials are available in two difficulties: Normal and Dauntless.
Rewards[]
Slayers can earn Steel Marks by clearing objectives in Normal Trials and
Gilded Marks by clearing them on Dauntless Trials. Completing Dauntless Trials objectives also rewards any unclaimed Steel Marks from Normal Trials.
Normal trial objectives are: Break 4 Behemoth parts, Stagger Behemoth 3 times, No slayers downed, Slay Behemoths in under 5 minutes, and Slay Behemoth.
Dauntless objectives are: No slayers downed, Slay Behemoth in under 5 minutes, and Slay Behemoth.
These marks can only be obtained once per trial until the next roation. Steel and Gilded marks can be used to redeem rewards in The Lucky Break
The Top 100 fastest Dauntless Trial clears are tracked at the Wall of Champions each week in the Solo and Party categories. The Top 100 in each weapon category will get access to the Champion's Gear in The Lucky Break.
Rotation[]
There is currently a 20 behemoth rotation. Note that all Normal Trials have theLast Stand modifier, and all Dauntless Trials have the
One Chance modifier.
Behemoth | Normal Modifiers | Dauntless Modifiers |
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Modifiers[]
These are all of the modifiers currently in Trials. (Some of the modifiers might not be active at this current moment)
Modifier | Description | |
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Last Stand | Slayers have only one self-reive each. |
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One Chance | Slayers do not have any self-revives. |
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Nearsight | Slayer's vision will become shrouded by a cloud of umbral aether. |
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Shielded | Objects created by Behemoths are temporarily electrified, shocking players that attack them. |
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Fortifications | Objects created by Behemoths have increased health. |
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Icy Grasp | Behemoths have been touched by frost energy, and will periodically cause icy spikes to erupt. |
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Electrify | Behemoths' physical attacks shock Slayers. |
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Aftershock | Behemoth slam attacks cause targeted shockwaves. |
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Frost Smollusks | Frost smollusks inhabit the area and will lay trails of dangerous frost slime wherever they traverse. |
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Inferno | Behemoth on fire effects last longer and deal more damage. |
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Combustion | Behemoths' physical attacks set Slayers on fire. |
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Whiteout | An icy gale wind blows, whipping up blizzards on the battlefield that obscure visibility. Destroy the ice globes to end the blizzards. |
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Frigid Touch | Behemoth physical attacks apply Chilled to Slayers. |
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Deep Freeze | Frost damage is increased. Player stamina costs are increased. |
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Static Shock | Spires periodically spawn and target Slayers with Shock projectiles. |
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Cursed Lighting | Slayers will periodically be targeted by a curse of lightning. All Slayers get the curse, one Slayer gets the bolt. |
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Umbral Instability | Behemoths have been touched by unstable umbral energy and will periodically create black holes that must be destroyed. |
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Tough Hide | Behemoth parts take less damage, but wounded parts take much more damage. |
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Momentum | Unstable attacks increase Behemoth damage if they are not interrupted. Interrupting unstable attacks reduces increased damage. |
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Icy Grave | When Slayers are frozen, a deadly trap starts to spring.(Dauntless Difficulty Only) |
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Jagged | Attacks that would cause wound now cause crippling wound. |
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Shock Smollusks | Shock smollusks inhabit the area and will lay trails of dangerous shock slime wherever they traverse. |
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Sovereign's Chosen | This behemoth has been corrupted by the power of Koshai. |
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Styxian Sacrifice | Styxian predator fauna will hunt lone and injured Slayers, but will keep their distance from Behemoth. |
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Thick Skull | Behemoths are more difficult to stagger. |
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Vicious Vigor | Behemoth regains 1000 health when damaging a Slayer with physical attacks. |
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Radiant Smollusks | Radiant smollusks inhabit the area and will lay trails of dangerous radiant slime wherever they traverse. |
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Flaming Tail | Behemoth tail attacks do bonus fire damage and cause Slayers to be set on fire. |
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Incandescent Incarceration | Slayers that go down will be trapped by a radiant orb. |
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Blaze Smollusks | Blaze smollusks inhabit the area and will lay trails of dangerous blaze slime wherever they traverse. |
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Behemoths Blitz | Behemoth attack speed is increased. |
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Volcanic Vitriol | Volcanoes erupt from the ground, spewing lava pools around the battlefield. |
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Fury | Behemoth rage lasts longer, and empowers the Behemoth's defense and attack. |
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Leaf Shield | On enrage, behemoths gain a shield that blocks projectile damage and prevents stamina regeneration. It can be destroyed by projectile damage or by causing a stagger. |
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Danger Zones | Danger Zones periodically appear on the island. Avoid them before they explode! |
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Splitting Umbral | An umbral projectile periodically spawns and repeatedly divides in two. Destroying an umbral projectile grants a buff. |
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Umbral Stars | Crystals periodically spawns near Slayers and then detonate causing corruption after a short duration. If destroyed by Slayers, they spawn a buff. |
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Bleedout Vines | When you enter bleedout, vines surround you. |
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Umbral Smollusks | Umbral smollusks inhabit the area and will lay trails of dangerous umbral slime wherever they traverse. |
Artwork[]
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Useful Links[]
https://playdauntless.com/trials/