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Trials is a game mode where slayers travel to Lady Luck's Island of Trials near Ramsgate to slay a behemoth in a gladiator-style arena. Trials are available in two difficulties: Normal and Dauntless.

Rewards[]

Slayers can earn Steel Marks by clearing objectives in Normal Trials and Gilded Marks by clearing them on Dauntless Trials. Completing Dauntless Trials objectives also rewards any unclaimed Steel Marks from Normal Trials.

Normal trial objectives are: Break 4 Behemoth parts, Stagger Behemoth 3 times, No slayers downed, Slay Behemoths in under 5 minutes, and Slay Behemoth.

Dauntless objectives are: No slayers downed, Slay Behemoth in under 5 minutes, and Slay Behemoth.

These marks can only be obtained once per trial until the next roation. Steel and Gilded marks can be used to redeem rewards in The Lucky Break

The Top 100 fastest Dauntless Trial clears are tracked at the Wall of Champions each week in the Solo and Party categories. The Top 100 in each weapon category will get access to the Champion's Gear in The Lucky Break.

Rotation[]

There is currently a 20 behemoth rotation. Note that all Normal Trials have theLast Stand modifier, and all Dauntless Trials have theOne Chance modifier.

Behemoth Normal Modifiers Dauntless Modifiers
Phaelanx Inferno Electrify
Tempestborne Stormclaw Fortifications Thick Skull
Malkarion Deep Freeze Desperation
Rezakiri Flaming Tail Incandescent Incarceration
Riftstalker Fury Momentum
Drask Electrify Poison Blood
Bloodfire Embermane Inferno Combustion
Shadowtouched Nayzaga Deadly Fury
Deadeye Quillshot Frigid Touch Icy Grave
Frostback Pangar Electrify Deep Freeze
Razorwing Kharabak Jagged Tough Hide
Shadowtouched Drask Desperation Umbral Instability
Moonreaver Shrike Momentum Combustion
Thunderdeep Drask Behemoths Blitz Thick Skull
Flameborn Quillshot Thick Skull Desperation
Shadowtouched Koshai Bleedout Vines Momentum
Rockfall Skarn Poison Blood Behemoths Blitz
Koshai Flaming Tail Fortifications
Bloodshot Shrowd Fortifications Combustion
Ragetail Gnasher Fury Jagged
Winterhorn Skraev Tough Hide Icy Grave
Firebrand Charrogg Behemoths Blitz Thick Skull

Modifiers[]

These are all of the modifiers currently in Trials. (Some of the modifiers might not be active at this current moment)

Modifier Description

Last Stand Slayers have only one self-revive each.

One Chance Slayers do not have any self-revives.

Fortifications Objects created by Behemoths have increased health.

Electrify Behemoths' physical attacks shock Slayers.

Inferno Behemoth on fire effects last longer and deal more damage.

Combustion Behemoths' physical attacks set Slayers on fire.

Frigid Touch Behemoth physical attacks apply Chilled to Slayers.

Deep Freeze Frost damage is increased. Player stamina costs are increased.

Umbral Instability Behemoths have been touched by unstable umbral energy and will periodically create black holes that must be destroyed.

Tough Hide Behemoth parts take less damage, but wounded parts take much more damage.

Momentum Unstable attacks increase Behemoth damage if they are not interrupted. Interrupting unstable attacks reduces increased damage.

Icy Grave When Slayers are frozen, a deadly trap starts to spring.(Dauntless Difficulty Only)

Jagged Attacks that would cause wound now cause crippling wound.

Thick Skull Behemoths are more difficult to stagger.

Flaming Tail Behemoth tail attacks do bonus fire damage and cause Slayers to be set on fire.

Incandescent Incarceration Slayers that go down will be trapped by a radiant orb.

Behemoths Blitz Behemoth attack speed is increased.

Fury Behemoth rage lasts longer, and empowers the Behemoth's defense and attack.

Bleedout Vines When you enter bleedout, vines surround you.

Poison Blood Breaking a behemoth part spawns a pool of poison

Desperation Behemoths are unable to enter rage. Once below half health, they become enraged until defeated.

Deadly Behemoth physical attacks deal increased damage.

Artwork[]

Teaser[]

Useful Links[]

https://playdauntless.com/trials/

See Also[]

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