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Dauntless Wiki
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[[File:Slayer’s Path Artwork.jpg|400px|float|right|link=]] The '''Slayer’s Path''' is the primary progression system in [[Dauntless]]. It features milestones with branching nodes that unlock new game modes, islands, weapon and armour upgrades, inventory slots, and more. <br clear=all> == Milestones == {|class="wikitable" ! Icon !! Milestone !! Title !! Description !! Branches |- | [[File:Milestone I Icon.png|50px|link=]] || style="text-align:center;" | I || The Shattered Isles || ''Your journey as a slayer begins. Learn to hunt, slay and survive. || [[Training Grounds|Training Island]] and [[Emberthorn Cove]] |- | [[File:Milestone II Icon.png|50px|link=]] || style="text-align:center;" | II || Hunter, Crafter || ''Cage a Behemoth's power and craft a mighty weapon.'' || [[Boreal Outpost]], [[Revelation Rock]] and [[Weapons|Weapon]] smithing & upgrades |- | [[File:Milestone III Icon.png|50px|link=]] || style="text-align:center;" | III || Slayer's Armour || ''Forge your fallen foes into the armour you will need to triumph in the hunt.'' || [[Restless Sands]], [[Iron Falls]], [[Gliders]] and [[Armour]] crafting & upgrades |- | [[File:Milestone IV Icon.png|50px|link=]] || style="text-align:center;" | IV || Forge & Formula ||''Explore and gather to gain mastery over the craft of Alchemy.'' || [[Sunderstone]], [[Aulric's Peak]], Loadout Slots and [[Supplies|Tonic]] crafting & upgrades |- | [[File:Milestone V Icon.png|50px|link=]] || style="text-align:center;" | V || Light the Way || ''Uncover new Alchemical solutions and craft Lanterns to empower you in battle.'' || [[Frostmarch]], [[Weapon]] mods & specials, and [[Lantern]] crafting |- | [[File:Milestone VII Icon.png|50px|link=]]|| style="text-align:center;" | VI || Dread Cells || ''An unusual ally reveals new tools for taking on the Behemoth threat.''|| [[Thunderwatch]], [[Fortune's Folly]], Normal [[Escalation]]s, [[The Middleman]] and advanced [[Supplies|Tonic]] crafting & upgrades |- | [[File:Milestone VI Icon.png|50px|link=]]|| style="text-align:center;" | VII || Elemental Mastery || ''Your exposure to the Aether makes you more resilient. Resist the elements, nothing stands before the hunt.''|| [[Brightwood]], [[Conundrum Rocks]], [[Omnicells|Omnicell]] crafting and [[Elements|Elemental Resistance]] upgrades |- | [[File:Milestone VIII Icon.png|50px|link=]] || style="text-align:center;" | VIII || Slayer Science || ''New alchemical devices give you an edge against your enemy. Strategy, timing, and planning become ever more crucial to your success.'' || [[Coldrunner Key]], [[The Snowblind Waste]] and [[Supplies|Pylon]] crafting & upgrades |- | [[File:Milestone IX Icon.png|50px|link=]] || style="text-align:center;" | IX || Edge of the Isles || ''Travel beyond and face frightening new enemies.'' || [[Undervald Defile]], Gathering upgrades and Glider upgrades |- | [[File:Milestone X Icon.png|50px|link=]] || style="text-align:center;" | X || Witness the Sands || ''The denizens of these dunes will test you. Fight back.'' || [[Cape Fury]], [[Hades Reach]] and [[Supplies|Grenade]] crafting & upgrades |- | [[File:Milestone XI Icon.png|50px|link=]] || style="text-align:center;" | XI || Testament of Skill || ''Few have made it this far. Be proud slayer. You are among legends.'' || [[Razorcliff Isle]], [[The Paradox Breaks]], [[Twilight Sanctuary]] and Normal [[Trials]] |- | [[File:Milestone XII Icon.png|50px|link=]] || style="text-align:center;" | XII || Reforged || ''The pinnacle of skill, you are ready for almost any hunt. Yet there is still much to learn and master.'' || [[The Blazeworks]], Dauntless [[Trials]], Hard and Heroic [[Escalation]]s, XP Banking and [[Weapons|Weapon]] Reforge Empowerments |- | |<blockquote>END</blockquote> |Unlock Reforge |''When you reach level 20 in a Weapon Skill you can take 100 Aethersparks, visit the Spark Forge and condense the essence of the sparks into an Aetherheart. The process will reforge your Weapon Skill, bringing it back to level 1.'' |The ability to [[Reforge]], [[Gauntlet]] mode |} {{Navigation}}
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