Dauntless Wiki
Tag: Visual edit
Tag: Visual edit
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Revision as of 11:21, 10 February 2019

Saboteur's Grip
[[File:|256x256px]]
Details
Weapon Type
[[]]
Base Power
Power Icon 0
Behemoth
None
Element
None
Perk
None
Cell Slots
None
Rarity
Common
Unique Effect
None

The Saboteur's Grip is part of a craftable weapon in Dauntless.

Details

Level Power Thrown Ability
Base 105 Launches an explosive mine that deals 400 damage. Mine charges after a short period, increasing damage to 700. Empowered: Deals 900 damage when charged and can interrupt Behemoths.
+1 107
+2 109
+3 111
+4 113
+5 115
+6 117
+7 119
+8 121
+9 123
+10 125

Crafting

Level Crafting Requirements
Template:Checkbox Base Notes
(x240), Razorwing Chitin
(x2), Sleek Razorwing Chitin
(x1), Claw Shell Fragement
(x2), Sleek Bladeclaw
(x1)
Template:Checkbox +1 Notes (x250), Infused Weapon Archonite (x24), Sleek Tail Chitin (x1)
Template:Checkbox +2 Notes
(x260), Infused Weapon Archonite (x24), Claw Shell Fragment (x1), Ovipositor Fragment (x1)
Template:Checkbox +3 Notes
(x260), infused Weapon Archonite (x24),
Template:Checkbox +4 Notes
(x?)
Template:Checkbox +5 Notes
(x?)
Template:Checkbox +6 Notes
(x?)
Template:Checkbox +7 Notes
(x?)
Template:Checkbox +8 Notes
(x?)
Template:Checkbox +9 Notes
(x?)
Template:Checkbox +10 Notes
(x?)

Total Crafting Requirements

Reagent Amount
Template:Checkbox Notes x(?)

Notes

Has a cooldown of 20 seconds. The deployed mine will arm itself in 3 seconds, but if a Behemoth touches it before it is armed it will be destroyed without dealing any damage. After it is armed the mine will last for an additional 17 seconds.