+30% part damage After dodging through an attack, your next attack within 5 seconds deals +150% part damage After dodging through an attack, your next attack within 5 seconds deals +150 stagger damage While below 30% of your maximum health, gain +15% attack speed. -200 max health
On lantern use, spawn a glyph based on your active glyph type that charges after three seconds. Once charged, the glyph will activate when a Behemoth makes contact. Red Glyph: Deals 750 radiant damage in a radius. Blue Glyph: Grants 150 stacking shields that expire after 25s to slayers in a large radius(max 600 shields). Jump to change the active glyph type. Glyph expire after 10s.
Legendary Ability: [G] / [L+R] to rewind to your position 3 seconds prior to reactivation. Restores health and stamina lost in that time, and removes debuffs. Become invulnerable and gain increased move speed for 6 seconds. Usable while downed. Resets on Behemoth kill or after 90 seconds.
On lantern use, spawn a glyph based on your active glyph type that charges after three seconds. Once charged, the glyph will activate when a Behemoth makes contact. Red Glyph: Deals 750 radiant damage in a radius. Blue Glyph: Grants 150 stacking shields that expire after 25s to slayers in a large radius(max 600 shields). Jump to change the active glyph type. Glyph expire after 10s.
Legendary Ability: [G] / [L+R] to rewind to your position 3 seconds prior to reactivation. Restores health and stamina lost in that time, and removes debuffs. Become invulnerable and gain increased move speed for 6 seconds. Usable while downed. Resets on Behemoth kill or after 90 seconds.
On lantern use, spawn a glyph based on your active glyph type that charges after three seconds. Once charged, the glyph will activate when a Behemoth makes contact. Red Glyph: Deals 750 radiant damage in a radius. Blue Glyph: Grants 150 stacking shields that expire after 25s to slayers in a large radius(max 600 shields). Jump to change the active glyph type. Glyph expire after 10s.
Legendary Ability: [G] / [L+R] to rewind to your position 3 seconds prior to reactivation. Restores health and stamina lost in that time, and removes debuffs. Become invulnerable and gain increased move speed for 6 seconds. Usable while downed. Resets on Behemoth kill or after 90 seconds.
On lantern use, spawn a glyph based on your active glyph type that charges after three seconds. Once charged, the glyph will activate when a Behemoth makes contact. Red Glyph: Deals 750 radiant damage in a radius. Blue Glyph: Grants 150 stacking shields that expire after 25s to slayers in a large radius(max 600 shields). Jump to change the active glyph type. Glyph expire after 10s.
Legendary Ability: [G] / [L+R] to rewind to your position 3 seconds prior to reactivation. Restores health and stamina lost in that time, and removes debuffs. Become invulnerable and gain increased move speed for 6 seconds. Usable while downed. Resets on Behemoth kill or after 90 seconds.
Legendary Ability: [G] / [L+R] to rewind to your position 3 seconds prior to reactivation. Restores health and stamina lost in that time, and removes debuffs. Become invulnerable and gain increased move speed for 6 seconds. Usable while downed. Resets on Behemoth kill or after 90 seconds.
On lantern use, spawn a glyph based on your active glyph type that charges after three seconds. Once charged, the glyph will activate when a Behemoth makes contact. Red Glyph: Deals 750 radiant damage in a radius. Blue Glyph: Grants 150 stacking shields that expire after 25s to slayers in a large radius(max 600 shields). Jump to change the active glyph type. Glyph expire after 10s.
Legendary Ability: [G] / [L+R] to rewind to your position 3 seconds prior to reactivation. Restores health and stamina lost in that time, and removes debuffs. Become invulnerable and gain increased move speed for 6 seconds. Usable while downed. Resets on Behemoth kill or after 90 seconds.
On lantern use, spawn a glyph based on your active glyph type that charges after three seconds. Once charged, the glyph will activate when a Behemoth makes contact. Red Glyph: Deals 750 radiant damage in a radius. Blue Glyph: Grants 150 stacking shields that expire after 25s to slayers in a large radius(max 600 shields). Jump to change the active glyph type. Glyph expire after 10s.
Legendary Ability: [G] / [L+R] to rewind to your position 3 seconds prior to reactivation. Restores health and stamina lost in that time, and removes debuffs. Become invulnerable and gain increased move speed for 6 seconds. Usable while downed. Resets on Behemoth kill or after 90 seconds.
On lantern use, spawn a glyph based on your active glyph type that charges after three seconds. Once charged, the glyph will activate when a Behemoth makes contact. Red Glyph: Deals 750 radiant damage in a radius. Blue Glyph: Grants 150 stacking shields that expire after 25s to slayers in a large radius(max 600 shields). Jump to change the active glyph type. Glyph expire after 10s.
Legendary Ability: [G] / [L+R] to rewind to your position 3 seconds prior to reactivation. Restores health and stamina lost in that time, and removes debuffs. Become invulnerable and gain increased move speed for 6 seconds. Usable while downed. Resets on Behemoth kill or after 90 seconds.