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Dauntless Wiki
Official wiki
4,210
pages
Explore
Main Page
All Pages
Interactive Maps
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Main page
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Dauntless
System Requirements
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The World
Hunts
Behemoths
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Aether Strikers
Axe
Chain Blades
Hammer
Ostian Repeaters
Sword
War Pike
More
Gear
Armour
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Ostian Repeaters
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Ostian Repeaters
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===Chambers=== The chamber changes your skillshot ability. {| class="wikitable" |- ! !! Name !! Cooldown !! Description !! Obtained From |- ! [[File:Salvo Chamber Icon.png|100x100px|link=]] | Salvo Chamber | 15s | Fires an explosive missile in a line, dealing 450 damage in an area upon impact. Empowered: Fires 3 missiles in a spread. | Available from the start. |- ! [[File:Marksman Chamber Icon.png|100x100px|link=]] | Marksman Chamber | 20s | Fires a shot in a line, dealing 250 damage (350 Empowered) to the first Behemoth hit. If a part is struck, that part takes 25% more core and part damage from Shots for 10 seconds. Empowered: Damage bonus to increased to 60% and 25% to all allies. | [[Slayer's Path]], Milestone V, Light the Way. |- ! [[File:Full-Bore Chamber Icon.png|100x100px|link=]] | Full-Bore Chamber | 20s | Fires a piercing bolt in a line, dealing damage that falls as it travels. Empowered: Deals greatly increased damage and pushes the slayer backwards. | [[Slayer's Path]], Milestone V, Light the Way. |- |}
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