Dauntless Wiki
Dauntless Wiki

Neutral represents the absence of an Element in Dauntless.

Summary[]

Neutral Icon.png Neutral is the raw aetheric power of nature. Neutral Icon.png Neutral weapons are neither strong nor weak against any Behemoths, while Neutral Icon.png Neutral armour is neither strong nor weak to Behemoth attacks.

It has no unique effect against Slayers or the Behemoths.

Behemoths[]

Weapons[]

Aether Strikers[]

Icon Name Power Element Perk Cell Slots Unique Effect
Recruit's Strikers Icon.png Recruit's Strikers 10 Neutral Icon.png Neutral None None None
Raging Fists Icon.png Raging Fists 20 Neutral Icon.png Neutral +1 Power Perk Black Icon.png Ragehunter Technique Cell Technique
Utility Cell Utility
Periodically enter a rage, dealing +15% damage and gaining immunity to stagger. Taking damage causes you to enrage more quickly.
Quillshot's Shredders Icon.png Quillshot's Shredders 20 Neutral Icon.png Neutral +1 Technique Perk Black Icon.png Acidic Technique Cell Technique
Defence Cell Defence
None
Fists of the Shrike Icon.png Fists of the Shrike 40 Neutral Icon.png Neutral +1 Mobility Perk Black Icon.png Conditioning Technique Cell Technique
Mobility Cell Mobility
After dodging, your next attack deals +100 bonus damage and part damage

Axe[]

Icon Name Power Element Perk Cell Slots Unique Effect
Recruit's Axe Icon.png Recruit's Axe 10 Neutral Icon.png Neutral None None None
Raging Bite Icon.png Raging Bite 20 Neutral Icon.png Neutral +1 Power Perk Black Icon.png Ragehunter Power Cell Power
Utility Cell Utility
Periodically enter a rage, dealing +15% damage and gaining immunity to stagger. Taking damage causes you to enrage more quickly.
Quillshot's Fury Icon.png Quillshot's Fury 20 Neutral Icon.png Neutral +1 Technique Perk Black Icon.png Acidic Power Cell Power
Defence Cell Defence
None
Song of the Shrike Icon.png Song of the Shrike 40 Neutral Icon.png Neutral +1 Mobility Perk Black Icon.png Conditioning Power Cell Power
Mobility Cell Mobility
After dodging, your next attack deals +100 bonus damage and part damage

Chain Blades[]

Icon Name Power Element Perk Cell Slots Unique Effect
Recruit's Chain Blades Icon.png Recruit's Chain Blades 10 Neutral Icon.png Neutral None None None
Raging Teeth Icon.png Raging Teeth 20 Neutral Icon.png Neutral +1 Power Perk Black Icon.png Ragehunter Technique Cell Technique
Utility Cell Utility
Periodically enter a rage, dealing +15% damage and gaining immunity to stagger. Taking damage causes you to enrage more quickly.
Quillshot's Bonehooks Icon.png Quillshot's Bonehooks 20 Neutral Icon.png Neutral +1 Technique Perk Black Icon.png Acidic Technique Cell Technique
Defence Cell Defence
None
Flight of the Shrike Icon.png Flight of the Shrike 40 Neutral Icon.png Neutral +1 Mobility Perk Black Icon.png Conditioning Technique Cell Technique
Mobility Cell Mobility
After dodging, your next attack deals +100 bonus damage and part damage

Hammer[]

Icon Name Power Element Perk Cell Slots Unique Effect
Recruit's Hammer Icon.png Recruit's Hammer 10 Neutral Icon.png Neutral None None None
Raging Crash Icon.png Raging Crash 20 Neutral Icon.png Neutral +1 Power Perk Black Icon.png Ragehunter Power Cell Power
Utility Cell Utility
Periodically enter a rage, dealing +15% damage and gaining immunity to stagger. Taking damage causes you to enrage more quickly.
Quillshot's Roar Icon.png Quillshot's Roar 20 Neutral Icon.png Neutral +1 Technique Perk Black Icon.png Acidic Power Cell Power
Defence Cell Defence
None
Fall of the Shrike Icon.png Fall of the Shrike 40 Neutral Icon.png Neutral +1 Mobility Perk Black Icon.png Conditioning Power Cell Power
Mobility Cell Mobility
After dodging, your next attack deals +100 bonus damage and part damage

Ostian Repeaters[]

Icon Name Power Element Unique Effect
Standard Barrel Icon.png Standard Barrel 10 Neutral Icon.png Neutral Shots and abilities deal neutral damage.
Twin Suns Icon.png Twin Suns 100 Neutral Icon.png Neutral The Twin Suns Barrel: While Empowered, gain +40% critical strike chance instead of bonus damage.

The Twin Suns Chamber: Load 8 Mag Bombs into your magazine. They attach to enemies and are detonated on Reload. The first Mag Bomb attached to each Behemoth part deals +300 damage.

The Twin Suns Grip: Dash in a direction, becoming invulnerable for the duration. After dodging through an attack, fire 6 mini-shots that always crit. While in Mag Bomb mode, fires 2 Mag Bombs instead.

The Twin Suns Prism: After a critical strike, reduce the cooldown of Mag Bomb mode by 3 seconds.

Sword[]

Icon Name Power Element Perk Cell Slots Unique Effect
Recruit's Sword Icon.png Recruit's Sword 10 Neutral Icon.png Neutral None None None
Training Sword Icon.png Training Sword 10 Neutral Icon.png Neutral None None None
Raging Blade Icon.png Raging Blade 20 Neutral Icon.png Neutral +1 Power Perk Black Icon.png Ragehunter Utility Cell Utility
Defence Cell Defence
Periodically enter a rage, dealing +15% damage and gaining immunity to stagger. Taking damage causes you to enrage more quickly.
Quillshot's Tusk Icon.png Quillshot's Tusk 20 Neutral Icon.png Neutral +1 Technique Perk Black Icon.png Acidic Technique Cell Technique
Defence Cell Defence
None
Cry of the Shrike Icon.png Cry of the Shrike 40 Neutral Icon.png Neutral +1 Mobility Perk Black Icon.png Conditioning Mobility Cell Mobility
Mobility Cell Mobility
After dodging, your next attack deals +100 bonus damage and part damage

War Pike[]

Icon Name Power Element Perk Cell Slots Unique Effect
Recruit's War Pike Icon.png Recruit's War Pike 10 Neutral Icon.png Neutral None None None
Raging Cruelty Icon.png Raging Cruelty 20 Neutral Icon.png Neutral +1 Power Perk Black Icon.png Ragehunter Technique Cell Technique
Utility Cell Utility
Periodically enter a rage, dealing +15% damage and gaining immunity to stagger. Taking damage causes you to enrage more quickly.
Quillshot's Javelin Icon.png Quillshot's Javelin 20 Neutral Icon.png Neutral +1 Technique Perk Black Icon.png Acidic Technique Cell Technique
Defence Cell Defence
None
Scream of the Shrike Icon.png Scream of the Shrike 40 Neutral Icon.png Neutral +1 Mobility Perk Black Icon.png Conditioning Technique Cell Technique
Mobility Cell Mobility
After dodging, your next attack deals +100 bonus damage and part damage

Armour[]

Icon Name Resistance Element Perk Cell Slot
Recruit's Breastplate Icon 001.png Recruit's Breastplate 3 Neutral Icon.png Neutral None None
Recruit's Gloves Icon 001.png Recruit's Gloves 3 Neutral Icon.png Neutral None None
Recruit's Greaves Icon 001.png Recruit's Greaves 3 Neutral Icon.png Neutral None None
Gnasher Touque Icon 001.png Gnasher Cap 10 Neutral Icon.png Neutral +1 Power Perk Black Icon.png Tenacious Defence Cell Defence
Gnasher Cloak Icon 001.png Gnasher Cloak 10 Neutral Icon.png Neutral +1 Defence Perk Black Icon.png Tough Defence Cell Defence
Gnasher Gloves Icon 001.png Gnasher Grips 10 Neutral Icon.png Neutral +1 Power Perk Black Icon.png Ragehunter Power Cell Power
Gnasher Boots Icon 001.png Gnasher Treads 10 Neutral Icon.png Neutral +1 Defence Perk Black Icon.png Tough Power Cell Power
Quillmask Icon 001.png Quillspike Mask 10 Neutral Icon.png Neutral +1 Technique Perk Black Icon.png Savagery Defence Cell Defence
Quillspike Jacket Icon 001.png Quillspike Jacket 10 Neutral Icon.png Neutral +1 Technique Perk Black Icon.png Savagery Technique Cell Technique
Quillspike Grips Icon 001.png Quillspike Grips 10 Neutral Icon.png Neutral +1 Technique Perk Black Icon.png Barbed Technique Cell Technique
Quillboots Icon 001.png Quillspike Boots 10 Neutral Icon.png Neutral +1 Technique Perk Black Icon.png Barbed Technique Cell Technique
Shrike Helm Icon 001.png Shrikedown Helm 10 Neutral Icon.png Neutral +1 Mobility Perk Black Icon.png Evasion Technique Cell Technique
Shrike Plate Icon 001.png Shrikedown Plate 10 Neutral Icon.png Neutral +1 Mobility Perk Black Icon.png Evasion Mobility Cell Mobility
Shrike Gauntlets Icon 001.png Shrikedown Gloves 10 Neutral Icon.png Neutral +1 Technique Perk Black Icon.png Weighted Strikes Mobility Cell Mobility
Shrike Greaves Icon 001.png Shrikedown Greaves 10 Neutral Icon.png Neutral +1 Mobility Perk Black Icon.png Grace Mobility Cell Mobility

Lanterns[]

Icon Name Instant Ability Hold Ability Cell Slot
Lantern Icon 001.png
Recruit's Lantern Grants a 50 hit point shield (doesn't stack) Disperses aether that allows the Slayer to track the Behemoth. None
Broadsides Lantern Icon 001.png
Broadsides Lantern Fire a cannonball from above that deals 350 damage or, against airborne Behemoths, deals 450 damage and critically strikes. Drop a bomb from above that explodes after 1 second. Deals 650 damage and can interrupt Behemoths. Utility Cell Utility Cell
Shrike's Zeal Icon 001.png
Shrike's Zeal Move 40% faster for 6 seconds. Creates an aura that grants nearby Slayers 15% increased move speed and attack speed for 15 seconds. Utility Cell Utility Cell