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Inertia
Alacrity Cell Icon
Increase critical chance steadily while sprinting.
Details
Type
Family
Tier 3 Effect
While Sprinting, build up to 30% increased critical chance over 4 seconds. This critical chance lasts for 2 seconds or until critical damage is dealt.
Tier 6 Effect
While Sprinting, build up to 100% increased critical chance over 4 seconds. This critical chance lasts for 2 seconds or until critical damage is dealt.

Inertia is a Perk in Dauntless. It is a member of the Alacrity Cell Alacrity family of Perks.


Details[ | ]

Increase critical chance steadily while sprinting.

Tier Effect Details
1 While Sprinting, build up to 10% increased critical chance over 4 seconds. This critical chance lasts for 2 seconds or until critical damage is dealt.
2 While Sprinting, build up to 20% increased critical chance over 4 seconds. This critical chance lasts for 2 seconds or until critical damage is dealt.
3 While Sprinting, build up to 30% increased critical chance over 4 seconds. This critical chance lasts for 2 seconds or until critical damage is dealt.
4 While Sprinting, build up to 50% increased critical chance over 4 seconds. This critical chance lasts for 2 seconds or until critical damage is dealt.
5 While Sprinting, build up to 75% increased critical chance over 4 seconds. This critical chance lasts for 2 seconds or until critical damage is dealt.
6 While Sprinting, build up to 100% increased critical chance over 4 seconds. This critical chance lasts for 2 seconds or until critical damage is dealt.

Obtainable From[ | ]

Weapons[ | ]

No weapons contain this perk.

Armour[ | ]

No armour pieces contain this perk.

Cells[ | ]

+1 Inertia are obtained from opening Cores and previously were purchasable from the Research Lab; higher levels of cell can be made though fusing at The Middleman.

Alacrity Cell +1 Inertia Cell
Alacrity Cell +2 Inertia Cell
Alacrity Cell +3 Inertia Cell

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