
The Hammer is a blunt weapon type in Dauntless.
Summary[]
A lethal union of cudgel and cannon. Use the maul to splinter bones and scales, then finish things off with a blast from the cannon. You can even leverage explosions to dodge.
Weapons[]
Weapon Skins[]
The following weapon skins can be used with Hammers:
Card[]
| Objective | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 |
|---|---|---|---|---|---|---|---|---|
| Stagger Behemoths [x] times with any Hammer | 5 | 10 | 25 | 50 | 250 | 500 | 1,000 | 2,500 |
| Deal [x] damage to Behemoths with any Hammer | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
| Deal [x] damage to Behemoths with any neutral Hammer | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
| Deal [x] damage to Behemoths with any blaze Hammer | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
| Deal [x] damage to Behemoths with any frost Hammer | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
| Deal [x] damage to Behemoths with any shock Hammer | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
| Deal [x] damage to Behemoths with any radiant Hammer | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
| Deal [x] damage to Behemoths with any umbral Hammer | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
| Hunt [x] Behemoths with any Hammer | 2 | 10 | 20 | 50 | 100 | 200 | 500 | 1,000 |
Controls[]
Moves[]
Physical Attack
Devastating hammer strikes.
Elemental Blast
Fire an elemental blast attack that consumes ammunition.
Reload
Press again during the active reload window to shorten reload time.
Combos[]
Primed Strike
(any input) >
(before dealing damage)
- This can be chained into any combo string (Horizontal Hammers, Lunging Strikes, Repeating Uppercut)
Quick Reload
(any input) >
(after dealing damage)
- This can be chained into any combo string (Horizontal Hammers, Lunging Strikes, Repeating Uppercut)
- Cannot be sprinting
Aerial Combos[]
Double Jump
(Sprinting)
>
(Rapidly)
Aerial Strike into a ground combo
(Sprinting)
>
- Transitions into any Ground Combo
Moves[]
Physical Attack
Devastating hammer strikes.
Elemental Blast
Fire an elemental blast attack that consumes ammunition.
Reload
Press again during the active reload window to shorten reload time.
Combos[]
Primed Strike
(any input) >
(before dealing damage)
- This can be chained into any combo string (Horizontal Hammers, Lunging Strikes, Repeating Uppercut)
Quick Reload
(any input) >
(after dealing damage)
- This can be chained into any combo string (Horizontal Hammers, Lunging Strikes, Repeating Uppercut)
- Cannot be sprinting
Aerial Combos[]
Double Jump
(Sprinting)
>
(Rapidly)
Aerial Strike into a ground combo
(Sprinting)
>
- Transitions into any Ground Combo
Moves[]
Physical Attack
Devastating hammer strikes.
Elemental Blast
Fire an elemental blast attack that consumes ammunition.
Reload
Press again during the active reload window to shorten reload time.
Combos[]
Primed Strike
(any input) >
(before dealing damage)
- This can be chained into any combo string (Horizontal Hammers, Lunging Strikes, Repeating Uppercut)
Quick Reload
(any input) >
(after dealing damage)
- This can be chained into any combo string (Horizontal Hammers, Lunging Strikes, Repeating Uppercut)
- Cannot be sprinting
Aerial Combos[]
Double Jump
(Sprinting)
>
(Rapidly)
Aerial Strike into a ground combo
Moves[]
Physical Attack
Devastating hammer strikes.
Elemental Blast
Fire an elemental blast attack that consumes ammunition.
Reload
Press again during the active reload window to shorten reload time.
Combos[]
Primed Strike
(any input) >
(before dealing damage)
- This can be chained into any combo string (Horizontal Hammers, Lunging Strikes, Repeating Uppercut)
Quick Reload
(any input) >
(after dealing damage)
- This can be chained into any combo string (Horizontal Hammers, Lunging Strikes, Repeating Uppercut)
- Cannot be sprinting
Aerial Combos[]
Double Jump
(Sprinting)
>
(Rapidly)
Aerial Strike into a ground combo
(Sprinting)
>
- Transitions into any Ground Combo
Guides[]
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