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Shrike
Details
Genus
Shrike Illustrated Trimmed Icon Shrike
Element
Island(s) Located

Shrike is one of the Behemoths in Dauntless. There are 3 versions of Shrikes throughout The Shattered Isles.

Variants

Shrike

Journal Entry

"Shrikes might be some of the most common Behemoths in the Shattered lsles, but just because they're familiar doesn't mean they're not deadly."

The Shrike is one of the most terrifying of the common Behemoth species found in and around the Ram formation. Built like a powerful, bear-like biped, the mighty beast is covered in feathers like a bird of prey and uses a razor-sharp beak and piercing talons to tear enemies to shreds. While not capable of true flight due to the density of its skeleton and the bonds of gravity, it can soar short distances low over the ground—usually as a means of charging a foe or fleeing a lopsided battle.

The Shrike is among the most frequently encountered Behemoths near Ramsgate, and indeed their range seems to infringe upon all known human city-states. From Ostia to St. Avellaine Shrikes menace everyone in the Shattered Isles.

Kat’s Hunting Tips:

—A Shrike will take to the air when enraged, but can be interrupted while it's gliding.

—Shrikes can summon punishing aetheric cyclones with the beating of their wings.

—At long range, Shrikes will whip their wings at hypersonic speeds to hurl kinetic, aether-charged blasts of air.

Drop Table

Guaranteed Drops

Icon Name Obtained From
Torn Shrikefeather Icon 001 Torn Shrikefeather Slay
Rams Icon 001 Rams

(145)

Razor Beak Icon 001 Razor Beak Break Head
Shrike Bladefeather Icon 001 Shrike Bladefeather Break Wing
Shrikedown Icon 001 Shrikedown Break Leg
Shrike Tailfeather Icon 001 Shrike Tailfeather Sever Tail


Loot Rolls

Icon Name Obtained From
Torn Shrikefeather Icon 001 Torn Shrikefeather Slay

-Upon Behemoth kill, you're granted 5 Loot Rolls.

-For each part break, you gain an additional Loot Roll

-Note, that the Kill & Break has a different Loot Table

- Source: [1]

Modifiers

This Behemoth has no modifiers.

Islands

Shrikes can be found on the following Islands.

Icon Island Level Guaranteed Behemoth Available Behemoths
Island Icon 005
Aulric's Peak
6 - 9
Shrike Illustrated Full Icon Shrike Shrike Illustrated Trimmed Icon Shrike Drask Illustrated Trimmed Icon Drask Boreus Illustrated Trimmed Icon Boreus Ragetail Gnasher Illustrated Trimmed Icon Ragetail Gnasher Gnasher Illustrated Trimmed Icon Gnasher
Island Icon 006
Thunderwatch
8 - 11
Nayzaga Illustrated Full Icon Nayzaga Nayzaga Illustrated Trimmed Icon Nayzaga Firebrand Charrogg Illustrated Trimmed Icon Firebrand Charrogg Flameborn Gnasher Illustrated Trimmed Icon Flameborn Gnasher Shrike Illustrated Trimmed Icon Shrike Drask Illustrated Trimmed Icon Drask

Attack Patterns

Coming Soon™

Weapons

Icon Name Power Elemental Perk Cell Slots Unique Effect
Fists of the Shrike Icon Fists of the Shrike 40 Neutral Icon Neutral +1 Alacrity Perk Icon Conditioning Finesse Cell Finesse
Alacrity Cell Alacrity
After dodging, your next attack deals +50 bonus damage and part damage
Song of the Shrike Icon Song of the Shrike 40 Neutral Icon Neutral +1 Alacrity Perk Icon Conditioning Brutality Cell Brutality
Alacrity Cell Alacrity
After dodging, your next attack deals +50 bonus damage and part damage
Flight of the Shrike Icon Flight of the Shrike 40 Neutral Icon Neutral +1 Alacrity Perk Icon Conditioning Finesse Cell Finesse
Alacrity Cell Alacrity
After dodging, your next attack deals +50 bonus damage and part damage
Fall of the Shrike Icon Fall of the Shrike 40 Neutral Icon Neutral +1 Alacrity Perk Icon Conditioning Brutality Cell Brutality
Alacrity Cell Alacrity
After dodging, your next attack deals +50 bonus damage and part damage
Screams of the Shrike Eyes of the Shrike 40 Neutral Icon Neutral +1 Alacrity Perk Icon Conditioning Finesse Cell Finesse
Alacrity Cell Alacrity
After dodging, your next attack deals +50 bonus damage and part damage
Cry of the Shrike Icon Cry of the Shrike 40 Neutral Icon Neutral +1 Alacrity Perk Icon Conditioning Alacrity Cell Alacrity
Alacrity Cell Alacrity
After dodging, your next attack deals +50 bonus damage and part damage
Scream of the Shrike Icon Scream of the Shrike 40 Neutral Icon Neutral +1 Alacrity Perk Icon Conditioning Finesse Cell Finesse
Alacrity Cell Alacrity
After dodging, your next attack deals +50 bonus damage and part damage

Armour

Icon Name Resistance Element Perk Cell Slot
Shrike Helm Icon 001 Shrikedown Helm 10 Neutral Icon Neutral +1 Alacrity Perk Icon Evasion Finesse Cell Finesse
Shrike Plate Icon 001 Shrikedown Plate 10 Neutral Icon Neutral +1 Alacrity Perk Icon Evasion Alacrity Cell Alacrity
Shrike Gauntlets Icon 001 Shrikedown Gloves 10 Neutral Icon Neutral +1 Brutality Perk Icon Weighted Strikes Alacrity Cell Alacrity
Shrike Greaves Icon 001 Shrikedown Greaves 10 Neutral Icon Neutral +1 Alacrity Perk Icon Grace Alacrity Cell Alacrity

Lantern

Icon Name Instant Ability Hold Ability Cell Slot
Shrike's Zeal Icon 001
Shrike's Zeal Creates an aura that grants nearby Slayers 15% increased move speed and attack speed for 10 seconds. Insight Cell Insight

Mastery

Objective Levels
Slay Shrike
Slay 10 Shrike wearing Shrike Armour
Craft all Shrike Armour
Deal 5,000,000 core damage to Shrike
Slay Moonreaver Shrike in under 3 minutes
Interrupt Shrike [x] times (Solo or Team)
Level 1 Level 2 Level 3
10 40 100
Stagger Shrike [x] times (Solo or Team)
Level 1 Level 2 Level 3
10 40 100
Wound Shrike [x] times (Solo or Team)
Level 1 Level 2 Level 3
10 40 100
(Solo or Team) Break [x] Shrike parts
Level 1 Level 2 Level 3
25 75 50
Experience
Level 1 Level 2 Level 3 Level 4 Level 5 Level 6
300 900 3,240 8,100 14,460 19,000

Lore

Death by Dawn

The small team of rookies dropped onto the mossy ground with Veran taking the forward position. The Shrike was a good-sized specimen, judging from the Behemoth sign he spotted on the tree trunks and the rocks surrounding their drop zone. A shockingly clear screech pierced the dawn and silenced the birdsong that had moments ago filled the air. The beast was close.

Veran smiled to himself at the thought of bringing it down without help from the captain, who had remained onboard the airship. This hunt belonged to the rookies alone. The team moved forward silently, hands on weapon hilts, and senses alert for trouble.

On Wings of Fear

They didn’t have to wait long for trouble to find them and when the Shrike emerged from the trees and into the lush meadowland, the confident crew of trained recruits knew precisely what to do.

The Shrike immediately became aware of them and raised itself up with its mighty wings, creating a sudden aetheric vortex that whirled straight at the center of the party. Then the fun really began.

Tylin landed the first hit, a strike from his axe driven by a full aether charge. The blast from Kiva’s hammer launched her next into the fray, raining blows onto the Shrike’s head as she descended. Veran took advantage of the distraction to come at the Behemoth from its blind spot. He must have hit the creature a dozen times before it turned on him but he easily rolled out of the path of the Shrike’s brutal backhand. By the time Inez lashed into it from the other side with blazing chain blades, it was already moving to retreat.

Veran allowed himself a laugh. If they gave pursuit now, this party had the real chance to set a record or two.

That was when the second Shrike emerged from the wooded copse and blasted him in the back with a sonic shock wave of aetheric power.

Beak and Claw

“TWO SHRIKES!” Inez called unnecessarily, giving the new contender an opening to strike at the rookie before she could bring her chain blades to bear. Veran blinked blood from his eyes and was relieved to see Tylin and Kiva move to aid Inez as she dropped to the ground.

Hunting two Behemoths at once wasn’t something a Slayer did every day. They had a difficult choice to make: focus on taking down one Shrike at a time, hoping they could avoid the other long enough to finish off the first? Or split up and rely on their skill as Slayers to take the Behemoths simultaneously?

The former choice was the safe one, if anything could be described as safe in this situation. Unfortunately, it relied on them being able to isolate one of the Shrikes from the other and these Behemoths were not cooperating. Veran’s choice was no choice at all.

“Ty! Kiva!” the hunt leader shouted. “Take our old friend aside and don’t let up. Inez, you’re with me.”

Veran marveled at Inez’s precisely timed movements as she cheered his efficient swordwork. Although he could only see them out of the corner of his eye, Veran saw Tylin and Kiva staggering the first Shrike with brutal hammer blows and charged axe strikes. And when his friends brought down their quarry for good, he let out a shout of triumph.

With renewed confidence, the reunited party closed on their second quarry of the day. This, Veran mused, was the day they stopped being rookies. Today they were Slayers.

Trivia

  • A Rogue Shrike used to be a hunt option.
  • Despite not having a new model or portrait severely weakened Shrikes called Lesser Shrikes appear in the Shrike Strike event.

Gallery


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