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Escalation
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[[File:Escalation Icon.png|200x200px|right|link=]] '''Escalation''' is a mode where [[Slayers]] hunt multiple [[Behemoths]] back-to-back without the ability to refresh supplies or change gear. Normal Escalations 1-13 can be unlocked after reaching Milestone VI: Dread Cells on the [[Slayer's Path]]. Hard Escalations 10-50 can be unlocked after reaching Milestone XII: Reforged. __TOC__ When you clear a round of [[Behemoths]] in an Escalation, you will gain Escalation Levels. The lower the danger meter, the more Escalation Levels increase. An Escalation level of 40 or higher is required to challenge the Keystone Behemoth for 10-50 Hard Escalations. The Keystone Behemoths are unique and powerful Escalation Bosses whose parts can be used to craft Legendary [[Weapons]] with special abilities. == Lantern Attunement Device == [[File:Choose your AMPs.png|400px|float|right|link=]] The Lantern Attunement Device (or L.A.D. for short) is the progression system within the Escalation game mode. [[Slayers]] can collect charged aether in Escalations from slaying [[Behemoths]] and sometimes from breaking [[Reagents|parts]]. Gathering charged aether will increase that respective Escalation talent level, which will unlock talent points and increase the [[Lanterns|lantern]] power bonus. Each level will award you with 1 talent point, which can be spent at the L.A.D. to upgrade amps, unlock new amps, and unlock permanent rewards. Each level you gain also grants you a permanent +4 bonus to power and resilience, for a total of +100 at level 25, that applies to that specific Escalation. == Experience == Slaying [[Behemoths]] in Escalation hunts will grant Escalation XP for that Escalation type ([[Shock]], [[Blaze]], etc.). The XP gained per round for each Escalation round is shown in the table below. {| class="wikitable" !Mode!!1!!2!!3!! 4!!5!!Total |- |1-13||55||75||95||397 || || 622 |- |10-50||250||310||370||430||675||2035 |- |51-90||360||425||490||555||832||2662 |} Additionally, part breaks will occasionally reward Escalation XP instead of the normal [[Reagents|Behemoth part]]. Part breaks at Escalation Level 9 or below can give 5 XP, and part breaks at Escalation Level 10 or higher can give 10 XP. The XP needed to reach each level is shown in the table below. {| class="wikitable mw-collapsible mw-collapsed" style="text-align:right; min-width:max-content; border:none;" |+ style="padding:8px 16px; text-align:left; text-wrap:nowrap; border:none;" | '''β’ Escalation XP Table''' ! Level!!XP Needed !! Total XP Needed |- |1||500||500 |- |2||600||1,100 |- |3||700 |1,800 |- |4 ||800 | 2,600 |- |5||900||3,500 |- |6||1,000||4,500 |- | 7||1,200||5,700 |- |8 || 1,500 || 7,200 |- |9||1,800||9,000 |- | 10 || 2,500|| 11,500 |- | 11 || 3,000|| 14,500 |- | 12 || 3,500|| 18,000 |- | 13 || 4,000|| 22,000 |- | 14 || 4,500|| 26,500 |- | 15 || 5,000||31,500 |- |16 |5,500||37,000 |- |17||6,000||43,000 |- |18||6,500||49,500 |- |19||7,000||56,500 |- |20||7,500|| 64,000 |- |21||8,000||72,000 |- |22||8,500||80,500 |- |23 ||9,000||89,500 |- |24||9,500||99,000 |- |25||10,000|| 109,000 |} == Heroic Escalations == [[File:Heroic Escalation Icon.png|200px|right|link=]] Heroic Escalations 51-90 can be unlocked after reaching Milestone XII: Reforged. Slayers will encounter much more powerful Behemoths and Escalation bosses in Escalations 51-90. An Escalation level of 80 or higher is required to challenge the Keystone Behemoths of Heroic Escalations. Slayers must have a weapon with at least [[Weapon Skill|Skill Level]] 18 equipped, while having the particular Escalation's Talent Tree at Level 20, as the minimum requirements for starting a public Heroic Escalation hunt. Heroic Escalations rotate every week, on Thursdays 10:00 AM Pacific Time, based on the order of their release:<br> {{Icon|Shock}}Β [[Shock Escalation|Shock]] β {{Icon|Blaze}}Β [[Blaze Escalation|Blaze]] β {{Icon|Umbral}}Β [[Umbral Escalation|Umbral]] β {{Icon|Terra}}Β [[Terra Escalation|Terra]] β {{Icon|Frost}}[[Frost Escalation|Frost]] β {{Icon|Radiant}}Β [[Radiant Escalation|Radiant]] On successfully completing the weekly Heroic Escalation, [[Slayers]] are rewarded with: * {{Heroic Merits-}} x1 * {{Combat Merits-}} x200 * {{Rams-}} x20,000 * {{Aethersparks-}} x50 Heroic Merits can be used to unlock cosmetic [[Head Accessories]] and extended [https://dauntless.fandom.com/wiki/Reforge#Banked_XP XP Banking] in the Slayer's Path. ==Shock Escalation== {{Main|Shock Escalation}}{{:Shock Escalation}} ==Blaze Escalation== {{Main|Blaze Escalation}}{{:Blaze Escalation}} ==Umbral Escalation== {{Main|Umbral Escalation}}{{:Umbral Escalation}} ==Terra Escalation== {{Main|Terra Escalation}}{{:Terra Escalation}} ==Frost Escalation== {{Main|Frost Escalation}}{{:Frost Escalation}} ==Radiant Escalation== {{Main|Radiant Escalation}}{{:Radiant Escalation}} ==Tips== Escalations are good for for completing a lot of your [[Bounties]] on the [[Hunt Pass]], especially the 'Hunt x amount of Behemoths' or 'Deal x amount of stagger/wound/part damage', so keep an eye out for the chance to take out multiple [[Bounties]] in one Hunt! Escalations are also good for grinding [[Mastery]], as they provide multiple fights without loading screens and some amps make completing Mastery objectives easier. {{Navigation}}
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