Dauntless Wiki
Dauntless Wiki
Energized
Utility Cell Icon 001.png
Increase weapon meter gain rate
Details
Type
Family
Tier 3 Effect
+20% Weapon Charge rate
Tier 6 Effect
+40% Weapon Charge rate

Energized is a Perk in Dauntless. It is a member of the Utility Cell Utility family of Perks.


Details[]

Increase weapon meter gain rate

Tier Effect Details
1 +10% Weapon Charge rate
2 +15% Weapon Charge rate
3 +20% Weapon Charge rate
4 +25% Weapon Charge rate
5 +30% Weapon Charge rate
6 +40% Weapon Charge rate

Obtainable From[]

Weapons[]

Icon Name Power Element Perk Cell Slots Unique Effect
Storm Cutter Icon.png Storm Cutter 80 Shock Icon.png Shock +2 Utility Perk Black Icon.png Energized Power Cell Power
Mobility Cell Mobility
After dodging through an attack, your next attacks gain 100% bonus meter for +5 seconds
Storm Blades Icon.png Storm Blades 80 Shock Icon.png Shock +2 Utility Perk Black Icon.png Energized Technique Cell Technique
Mobility Cell Mobility
After dodging through an attack, your next attacks gain 100% bonus meter for +3 seconds
Storm Sword Icon.png Storm Sword 80 Shock Icon.png Shock +2 Utility Perk Black Icon.png Energized Technique Cell Technique
Mobility Cell Mobility
After dodging through an attack, your next attacks gain 100% bonus meter for +4 seconds
Storm Pike Icon.png Storm Pike 80 Shock Icon.png Shock +2 Utility Perk Black Icon.png Energized Technique Cell Technique
Mobility Cell Mobility
After dodging through an attack, your next attacks gain 100% bonus meter for +4 seconds

Armour[]

Icon Name Resistance Element Perk Cell Slot
Stormhelm Icon 001.png Lightning Helm 20 Shock Icon.png Shock +2 Utility Perk Black Icon.png Energized Technique Cell Technique
Stormplate Icon 001.png Lightning Plate 20 Shock Icon.png Shock +2 Utility Perk Black Icon.png Energized Mobility Cell Mobility
Zaga Greaves Icon 001.png Shocking Stride 10 Shock Icon.png Shock +1 Utility Perk Black Icon.png Energized Defence Cell Defence

Cells[]

+1 Energized cells are obtained from opening Cores or purchased from The Middleman when available; higher levels of cell can be made though fusing at The Middleman.

Utility Cell +1 Energized Cell
Utility Cell +2 Energized Cell
Utility Cell +3 Energized Cell