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Dauntless Wiki
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pages
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Dauntless
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The World
Hunts
Behemoths
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Aether Strikers
Axe
Chain Blades
Hammer
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Sword
War Pike
More
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===Core/Health=== The Core/Health damage dealt to a Behemoth can be calculated with this formula: <br><code>(Base + BaseFlat + healthFlat) * Att. Type Mult * Crit * rawDMG Mult * Power Mult</code> {| class="wikitable" |- ! Name !! Description |- ! Base | The base damage, or unmodified damage of the hit. Check the weapon tabs for a list of the attacks for each weapon |- ! BaseFlat | Effects that add directly to base instead of later in the calculation. This includes [[Hellion]] Unique Effect, [[Boreus]] Unique Effect, [[Chain Blades#Mods|Hurricane Blades]] mod, and [[Hammer#Controls|Primed Hammer]] hits |- ! Att. Type Mult | The attack type specific multiplier for the hit used, check the list below. This includes the part damage bonus on wounded parts as well as severable bonus. [[Acidic]] damage will increase the wound amount of this by an additive x% |- ! Crit | The multiplier if the hit was a critical strike, starts at x1.5, and can be increased further with perks such as [[Cunning]], [[Pulse]], [[Discipline]] or [[Shock Escalation#Amps|Transcendant Spite]] |- ! rawDMG Mult | Raw damage multipliers, Damage multipliers that doesn't specify a specific damage type. For example [[Ragehunter]], [[Savagery]], [[Predator]] or [[Axe#Determination|Axe determination]] stacks. |- ! Power Mult | A multiplier generated by comparing your weapon power with the behemoths power, check the weapon power tab for details. This value can be anywhere from 0.15 to 1.535 currently, but stagger and wound maxes at 1.0 |- ! <type>Flat | A flat bonus for that specific damage type. For example [[Bladestorm]] (part), [[Weighted Strikes]](stagger) or [[Barbed]](wound). The only healthFlat is [[Ostian Repeaters#Mods|Precision Sights]] mod, which buffs health and part damage. |- ! Marksman | The [[Marksman Chamber]] special effect. |}
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