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Conditioning
Alacrity Cell Icon.png
Increases Stamina Regen.
Details
Type
Family
Tier 3 Effect
+15 Stamina Regeneration
Tier 6 Effect
+30 Stamina Regeneration

Conditioning is a Perk in Dauntless. It is a member of the Alacrity Cell Alacrity family of Perks.


Details[]

Increases Stamina Regen.

Tier Effect Details
1 +5 Stamina Regeneration
2 +10 Stamina Regeneration
3 +15 Stamina Regeneration
4 +20 Stamina Regeneration
5 +25 Stamina Regeneration
6 +30 Stamina Regeneration

Obtainable From[]

Weapons[]

Icon Name Power Element Perk Cell Slots Unique Effect
Brawlers of Boreus Icon.png Brawlers of Boreus 20 Frost Icon.png Frost +1 Alacrity Perk Icon.png Conditioning Power
Defence
After Surging, generate 2 Frost Sprites that grant your next attack +60 damage and minor frost damage (Max 4 Sprites)
Turmoil of Boreus Icon.png Turmoil of Boreus 20 Frost Icon.png Frost +1 Alacrity Perk Icon.png Conditioning Power
Defence
After each charge attack level, generate a Frost Sprite that grant your next attack +60 damage and minor frost damage (Max 4 Sprites)
Destiny of Boreus Icon.png Destiny of Boreus 20 Frost Icon.png Frost +1 Alacrity Perk Icon.png Conditioning Power
Defence
After using your Special, generate 3 Frost Sprites that grant your next attack +60 damage and minor frost damage (Max 4 Sprites)
Brutality of Boreus Icon.png Brutality of Boreus 20 Frost Icon.png Frost +1 Alacrity Perk Icon.png Conditioning Power
Defence
After spending ammo, generate a Frost Sprite that grant your next attack +60 damage and minor frost damage (Max 4 Sprites)
Voice of Boreus.png Voice of Boreus 20 Frost Icon.png Frost +1 Alacrity Perk Icon.png Conditioning Power
Defence
The last 4 shots in your magazine generates Frost Sprites that grant your next attack +60 damage and minor frost damage (Max 4 Sprites)
Onus of Boreus Icon.png Onus of Boreus 20 Frost Icon.png Frost +1 Alacrity Perk Icon.png Conditioning Power
Defence
Using your special continually generates Frost Sprites that grant your next attack +60 damage and minor frost damage (Max 4 Sprites)
Revolution of Boreus Icon.png Revolution of Boreus 20 Frost Icon.png Frost +1 Alacrity Perk Icon.png Conditioning Power
Defence
Storing or spending ammo continually generates Frost Sprites for 6 seconds that grant your next attack +60 damage and minor frost damage (Max 4 Sprites)
Fists of the Shrike Icon.png Fists of the Shrike 40 Neutral Icon.png Neutral +1 Alacrity Perk Icon.png Conditioning Technique
Mobility
After dodging, your next attack deals +100 bonus damage and part damage
Song of the Shrike Icon.png Song of the Shrike 40 Neutral Icon.png Neutral +1 Alacrity Perk Icon.png Conditioning Power
Mobility
After dodging, your next attack deals +100 bonus damage and part damage
Flight of the Shrike Icon.png Flight of the Shrike 40 Neutral Icon.png Neutral +1 Alacrity Perk Icon.png Conditioning Technique
Mobility
After dodging, your next attack deals +100 bonus damage and part damage
Fall of the Shrike Icon.png Fall of the Shrike 40 Neutral Icon.png Neutral +1 Alacrity Perk Icon.png Conditioning Power
Mobility
After dodging, your next attack deals +100 bonus damage and part damage
Screams of the Shrike.png Eyes of the Shrike 40 Neutral Icon.png Neutral +1 Alacrity Perk Icon.png Conditioning Technique
Mobility
After dodging, your next attack deals +100 bonus damage and part damage
Cry of the Shrike Icon.png Cry of the Shrike 40 Neutral Icon.png Neutral +1 Alacrity Perk Icon.png Conditioning Mobility
Mobility
After dodging, your next attack deals +100 bonus damage and part damage
Scream of the Shrike Icon.png Scream of the Shrike 40 Neutral Icon.png Neutral +1 Alacrity Perk Icon.png Conditioning Technique
Mobility
After dodging, your next attack deals +100 bonus damage and part damage

Armour[]

Icon Name Resistance Element Perk Cell Slot
Boreal Epiphany Icon 001.png Boreal Epiphany 5 Frost Icon.png Frost +1 Alacrity Perk Icon.png Conditioning Insight Cell Insight
Kharabak Bracers Icon 001.png Clutches of the Swarm 10 Terra Icon.png Terra +1 Alacrity Perk Icon.png Conditioning Alacrity Cell Alacrity
Kharabak Greaves Icon 001.png Dance of the Swarm 10 Terra Icon.png Terra +1 Alacrity Perk Icon.png Conditioning Brutality Cell Brutality

Cells[]

+1 Conditioning cells are obtained from opening Cores or purchased from The Middleman when available; higher levels of cell can be made though fusing at The Middleman.

Alacrity Cell +1 Conditioning Cell
Alacrity Cell +2 Conditioning Cell
Alacrity Cell +3 Conditioning Cell

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