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Cells are items placed in the slots of weapons, armour, and lanterns to provide additional perks. Cells can provide a +1 perk, +2 perk, or +3 perk based on their rarity. Cells are usually acquired by opening cores, but they can also be obtained as rewards from mastery milestones, rare drops from behemoths, and The Lucky Break. The Middleman can fuse cells into higher power cells or even new cells, and he offers a selection of cells that can be purchased using Aetherdust Icon 001.pngAetherdust or Platinum Icon 001.pngPlatinum.

Fortitude Cell Icon.png Fortitude

Name Effect
Aegis Increases amount of shields received. At later ranks, after gaining 1000 shields, ignore the next incoming hit within 15 seconds.
Assassin's Vigour Grants Health after breaking a Behemoth part.
Bloodless Protects against Wounded and Crippling Wounds statuses.
Fireproof Protects against being set on fire.
Fortress Grants a small shield after avoiding damage for a short time.
Guardian Grants a portion of any shield applied to your nearest ally.
Insulated Protects against Shocked status effect and allows you to attack electric shields.
Nine Lives Grants a chance to reduce damage, and later the ability to cheat death.
Parasitic Mitigate a small portion of damage taken and is instead dealt over 10 seconds. Gain lifesteal while taking delayed damage.
Shellshock Resist Protects against the explosion damage and status effect of Shellshock.
Strategist Reduces max health. Dodging through Behemoth attacks grants health shields to all Slayers
Stunning Vigour Restores some health whenever a Behemoth is staggered.
Sturdy Prevents being staggered on a cooldown.
Tough Increases Max Health.
Vampiric Restores some health whenever a Behemoth part is Wounded.
Warmth Protects against Chilled and Frozen status effects.

Alacrity Cell Icon.png Alacrity

Name Effect
Adrenaline Increases damage dealt based on stamina spent.
Agility Reduces the stamina cost of dodging.
Assassin's Frenzy Increases attack speed when a part is broken.
Conditioning Increases Stamina Regen.
Endurance Increases Max Stamina.
Evasion Increases the time you are invincible when dodging.
Evasive Fury Temporarily increases attack speed when dodging through a Behemoth's attack.
Fleet Footed Temporarily increases Movement Speed after a dodge.
Grace Sprinting increases movespeed. At higher levels, converts increased movespeed to attack speed.
Nimble Restores Stamina when dodging through Behemoth attacks.
Sprinter Reduces max stamina. Increases movespeed and reduces sprint cost.
Swift Increases Movement Speed for all nearby slayers when your weapon is sheathed. At higher levels, temporarily retains some of that increase after unsheating.

Brutality Cell Icon.png Brutality

Name Effect
Aetherhunter Increases damage against aether charged Behemoths.
Berserker Reduces max health. Dealing damage stacks increased damage dealt for a short period.
Bladestorm Adds a flat amount of Part damage on hit.
Deconstruction Bonus damage against objects created by Behemoths.
Knockout King Percent increase to Stagger damage.
Overpower Increases damage against staggered Behemoths.
Pacifier Increases stagger damage against enraged Behemoths.
Rage Deal increased damage after taking damage.
Ragehunter Increases damage against enraged Behemoths.
Sharpened Percent increase to Part damage.
Tenacious Gain bonus damage based on current HP. At higher levels, gain bonus critical strike chance based on current shield.
Weighted Strikes Adds a flat amount of Stagger damage on hit. At later ranks, allows more weapon attacks to interrupt unstable Behemoth attacks.

Finesse Cell Icon.png Finesse

Name Effect
Acidic Increases Wound damage at the cost of Part damage.
Barbed Adds a flat amount of Wound damage on hit.
Cunning Grants a chance to critically strike, increasing damage dealt.
Galvanized Gain bonus critical strike chance based on current shield.
Merciless Increases Wound damage against staggered Behemoths. At later ranks, increases wound duration.
Predator Increases damage after avoiding hostile damage for a short time.
Pulse Guarantees a critical strike after a number of hits.
At higher ranks, also increases critical damage.
Relentless Increases the duration of your aether rush.
At higher ranks, also increases the effects of aether rush.
Savagery Increases damage against Wounded parts.
Tactician After dodging through 3 attacks, grant all nearby slayers bonus wound damage.

Insight Cell Icon.png Insight

Name Effect
Aetherborne Increases the benefits of using aether vents.
Aetheric Attunement Percent increase the recharge rate of your Lantern ability.
Aetheric Evasion On dodging through an attack, reduce the cooldown of your Lantern ability.
Cascade Spawn beneficial Boosts for your allies
Catalyst Increases effectiveness of Tonics. At later ranks, increases duration as well.
Conduit Lantern hold ability grants all Slayers' attack speed temporarily
Energized Increase weapon meter gain rate
Engineer Increases range of pylons.
Lucent Flask heals over time and increases the recharge rate of your Lantern ability.
Medic Improves your ability to revive allies.
Mender Using your flask restores other Slayers' health.
Molten Grants Molten Heart drops on cooldown.
Omnisurge Reduce the cooldown of your Omnicell ability. At later ranks, activating your omnicell ability reduces Lantern ability cooldown.
Zeal Increases the effectiveness of Lantern abilities


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