Icon |
Name |
Power |
Elemental |
Perk |
Cell Slots |
Unique Effect
|
|
Agents of Decay
|
100
|
Terra
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to revive all Slayers in a large radius, granting them healing over time and immunity to stagger. Usable while downed. Resets on Behemoth kill or after 5 minutes.
|
|
Mistral Currents
|
100
|
Shock
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to teleport to a Behemoth, dealing shock damage. Resets on Behemoth kill or after 2 minutes.
|
|
Chaos & Entropy
|
100
|
Radiant
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to rewind to your position 3 seconds prior to reactivation. Restores health and stamina lost in that time, and removes debuffs. Become invulnerable and gain increased move speed for 6 seconds. Usable while downed. Resets on Behemoth kill or after 90 seconds.
|
|
Fractured Realities
|
100
|
Umbral
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to deal umbral damage to nearby enemies and teleport high into the sky. Then choose a spot to slam down on to, dealing additional umbral damage. Resets on Behemoth kill or after 2 minutes.
|
|
Tectonic Faults
|
100
|
Blaze
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to enter a rage, gaining new attacks for 15 seconds. Deal +25% damage when the target is below 50% health. Resets on Behemoth kill or after 90 seconds.
|
|
Ice Breakers
|
100
|
Frost
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to create a Frost Shield that blocks hostile projectiles for 6 seconds. Damages and chills Behemoths that contact it (can interrupt). Resets on Behemoth kill or after 3.5 minutes.
|
|
Permanent Frost
|
100
|
Frost
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to create a Frost Shield that blocks hostile projectiles for 6 seconds. Damages and chills Behemoths that contact it (can interrupt). Resets on Behemoth kill or after 3.5 minutes.
|
|
Malignant Scourge
|
100
|
Terra
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to revive all Slayers in a large radius, granting them healing over time and immunity to stagger. Usable while downed. Resets on Behemoth kill or after 5 minutes.
|
|
Existential Crisis
|
100
|
Radiant
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to rewind to your position 3 seconds prior to reactivation. Restores health and stamina lost in that time, and removes debuffs. Become invulnerable and gain increased move speed for 6 seconds. Usable while downed. Resets on Behemoth kill or after 90 seconds.
|
|
Mindsplitter
|
100
|
Umbral
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to deal umbral damage to nearby enemies and teleport high into the sky. Then choose a spot to slam down on to, dealing additional umbral damage. Resets on Behemoth kill or after 2 minutes.
|
|
Incinerator's Song
|
100
|
Blaze
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to enter a rage, gaining new attacks for 15 seconds. Deal +25% damage when the target is below 50% health. Resets on Behemoth kill or after 90 seconds.
|
|
Terminal Voltage
|
100
|
Shock
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to teleport to a Behemoth, dealing shock damage. Resets on Behemoth kill or after 2 minutes.
|
|
Chrono Barrel
|
100
|
Radiant
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to rewind to your position 3 seconds prior to reactivation. Restores health and stamina lost in that time, and removes debuffs. Become invulnerable and gain increased move speed for 6 seconds. Usable while downed. Resets on Behemoth kill or after 90 seconds.
|
|
Scorching Agonies
|
100
|
Blaze
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to enter a rage, gaining new attacks for 15 seconds. Deal +25% damage when the target is below 50% health. Resets on Behemoth kill or after 90 seconds.
|
|
Night Terrors
|
100
|
Umbral
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to deal umbral damage to nearby enemies and teleport high into the sky. Then choose a spot to slam down on to, dealing additional umbral damage. Resets on Behemoth kill or after 2 minutes.
|
|
Death Blossoms
|
100
|
Terra
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to revive all Slayers in a large radius, granting them healing over time and immunity to stagger. Usable while downed. Resets on Behemoth kill or after 5 minutes.
|
|
The Weeping Hours
|
100
|
Radiant
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to rewind to your position 3 seconds prior to reactivation. Restores health and stamina lost in that time, and removes debuffs. Become invulnerable and gain increased move speed for 6 seconds. Usable while downed. Resets on Behemoth kill or after 90 seconds.
|
|
Electric Cruelties
|
100
|
Shock
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to teleport to a Behemoth, dealing shock damage. Resets on Behemoth kill or after 2 minutes.
|
|
Blizzard's Teeth
|
100
|
Frost
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to create a Frost Shield that blocks hostile projectiles for 6 seconds. Damages and chills Behemoths that contact it (can interrupt). Resets on Behemoth kill or after 3.5 minutes.
|
|
Unsteady Ground
|
100
|
Terra
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to revive all Slayers in a large radius, granting them healing over time and immunity to stagger. Usable while downed. Resets on Behemoth kill or after 5 minutes.
|
|
Sanity Check
|
100
|
Umbral
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to deal umbral damage to nearby enemies and teleport high into the sky. Then choose a spot to slam down on to, dealing additional umbral damage. Resets on Behemoth kill or after 2 minutes.
|
|
History's Burden
|
100
|
Radiant
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to rewind to your position 3 seconds prior to reactivation. Restores health and stamina lost in that time, and removes debuffs. Become invulnerable and gain increased move speed for 6 seconds. Usable while downed. Resets on Behemoth kill or after 90 seconds.
|
|
Bomb Cyclone
|
100
|
Frost
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to create a Frost Shield that blocks hostile projectiles for 6 seconds. Damages and chills Behemoths that contact it (can interrupt). Resets on Behemoth kill or after 3.5 minutes.
|
|
Magma Quake
|
100
|
Blaze
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to enter a rage, gaining new attacks for 15 seconds. Deal +25% damage when the target is below 50% health. Resets on Behemoth kill or after 90 seconds.
|
|
Galvanic Impact
|
100
|
Shock
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to teleport to a Behemoth, dealing shock damage. Resets on Behemoth kill or after 2 minutes.
|
|
Temporal Mechanics
|
100
|
Radiant
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to rewind to your position 3 seconds prior to reactivation. Restores health and stamina lost in that time, and removes debuffs. Become invulnerable and gain increased move speed for 6 seconds. Usable while downed. Resets on Behemoth kill or after 90 seconds.
|
|
Tainted Needles
|
100
|
Terra
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to revive all Slayers in a large radius, granting them healing over time and immunity to stagger. Usable while downed. Resets on Behemoth kill or after 5 minutes.
|
|
Cryo-Cannons
|
100
|
Frost
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to create a Frost Shield that blocks hostile projectiles for 6 seconds. Damages and chills Behemoths that contact it (can interrupt). Resets on Behemoth kill or after 3.5 minutes.
|
|
Volcanic Eruptions
|
100
|
Blaze
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to enter a rage, gaining new attacks for 15 seconds. Deal +25% damage when the target is below 50% health. Resets on Behemoth kill or after 90 seconds.
|
|
Dynamic Deadlights
|
100
|
Shock
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to teleport to a Behemoth, dealing shock damage. Resets on Behemoth kill or after 2 minutes.
|
|
Eldritch Torments
|
100
|
Umbral
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to deal umbral damage to nearby enemies and teleport high into the sky. Then choose a spot to slam down on to, dealing additional umbral damage. Resets on Behemoth kill or after 2 minutes.
|
|
Voidbane
|
100
|
Umbral
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to deal umbral damage to nearby enemies and teleport high into the sky. Then choose a spot to slam down on to, dealing additional umbral damage. Resets on Behemoth kill or after 2 minutes.
|
|
Edge of Tomorrow
|
100
|
Radiant
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to rewind to your position 3 seconds prior to reactivation. Restores health and stamina lost in that time, and removes debuffs. Become invulnerable and gain increased move speed for 6 seconds. Usable while downed. Resets on Behemoth kill or after 90 seconds.
|
|
Cyclonic Fury
|
100
|
Shock
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to teleport to a Behemoth, dealing shock damage. Resets on Behemoth kill or after 2 minutes.
|
|
Hypothermica
|
100
|
Frost
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to create a Frost Shield that blocks hostile projectiles for 6 seconds. Damages and chills Behemoths that contact it (can interrupt). Resets on Behemoth kill or after 3.5 minutes.
|
|
Poisonous Thorn
|
100
|
Terra
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to revive all Slayers in a large radius, granting them healing over time and immunity to stagger. Usable while downed. Resets on Behemoth kill or after 5 minutes.
|
|
The Cauterizer
|
100
|
Blaze
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to enter a rage, gaining new attacks for 15 seconds. Deal +25% damage when the target is below 50% health. Resets on Behemoth kill or after 90 seconds.
|
|
Cold Hell
|
100
|
Frost
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to create a Frost Shield that blocks hostile projectiles for 6 seconds. Damages and chills Behemoths that contact it (can interrupt). Resets on Behemoth kill or after 3.5 minutes.
|
|
Pyroclastic Envoy
|
100
|
Blaze
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to enter a rage, gaining new attacks for 15 seconds. Deal +25% damage when the target is below 50% health. Resets on Behemoth kill or after 90 seconds.
|
|
Millennium's End
|
100
|
Radiant
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to rewind to your position 3 seconds prior to reactivation. Restores health and stamina lost in that time, and removes debuffs. Become invulnerable and gain increased move speed for 6 seconds. Usable while downed. Resets on Behemoth kill or after 90 seconds.
|
|
The Conductor
|
100
|
Shock
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to teleport to a Behemoth, dealing shock damage. Resets on Behemoth kill or after 2 minutes.
|
|
The Apocalypse Needle
|
100
|
Umbral
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to deal umbral damage to nearby enemies and teleport high into the sky. Then choose a spot to slam down on to, dealing additional umbral damage. Resets on Behemoth kill or after 2 minutes.
|
|
Parasitic Curse
|
100
|
Terra
|
Bond
|
Prismatic Prismatic
|
Legendary Ability: [G] / [L+R] to revive all Slayers in a large radius, granting them healing over time and immunity to stagger. Usable while downed. Resets on Behemoth kill or after 5 minutes.
|