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Blaze Escalation
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[[File:Torgadoro Illustrated Framed Icon.png|float|left|150x150px|link=Torgadoro]] [[File:Icon legendary torgadoro 001.png|float|right|150x150px]] [[Torgadoro]] is the [[Escalation]] Boss for {{Icon|Blaze}} [[Blaze Escalation]]. ''"Have you ever fought a volcano, Slayer? Because taking on a Torgadoro isn't far off. Even if you make it through their thick rock armour, there's still the matter of the lava underneath. And watch out for those hands; Torgadoros have been known to get a bit … grabby."'' The Torgadoro [[Torgadoro#Weapons|weapons]] use a [[Bond]] instead of a Unique Effect and have a Legendary ability. '''Legendary Ability''': Enter a rage, gaining new attacks for 15 seconds. Deals +25% damage when the target is below 50% health. Usable once, but resets on Behemoth kill.<br><br><noinclude> ==Rewards== Progressing through a talent tree will unlock permanent rewards that can be claimed when the required level is reached. {| class="wikitable mw-collapsible" |- ! colspan="4" | Blaze Escalation Rewards |- ! Icon || Level || Title || Description |- |[[File:Ico powerboost 1 001.png|100x100px|link=]] || <center>5</center> || Power Boost 1 || Increases damage dealt by 5% and reduces damage received by 5% for each Amp active on you. |- |[[File:Combat Merits Icon.png|100x100px|link=]] || <center>8</center> || Combat Merit Bonus || Earn 100 {{Combat Merits-}} |- |[[File:Ico powerboost 2 001.png|100x100px|link=]] || <center>10</center> || Power Boost 2 || Increases damage dealt by 10% and reduces damage received by 10% for each Amp active on you. |- |[[File:Ico bonusamp 001.png|100x100px|link=]] || <center>15</center> || Extra Amp Option || Grants access to a 4th Amp option during Blaze Escalations. |- |[[File:Ico powerboost 3 001.png|100x100px|link=]] || <center>20</center> || Power Boost 3 || Increases damage dealt by 15% and reduces damage received by 15% for each Amp active on you. |- |[[File:Ico finalchest 001.png|100x100px|link=]] || <center>25</center> || Blaze Escalation Cosmetics || [[File:Igneous Peak Icon.png|30px|link=Igneous Peak]][[Igneous Peak]], [[File:Igneous Mantle Icon.png|30px|link=Igneous Mantle]][[Igneous Mantle]], [[File:Igneous Summit Icon.png|30px|link=Igneous Summit]][[Igneous Summit]], [[File:Igneous Bedrock Icon.png|30px|link=Igneous Bedrock]][[Igneous Bedrock]], [[File:Igneous Cinder Icon 001.png|30px|link=Igneous Cinder]][[Igneous Cinder]], and [[File:Igneous Flagstaff (Standard) Icon 001.png|30px|link=Igneous Flagstaff]][[Igneous Flagstaff]] |} ==Passives== Passives are unlocked in the Talent Tree and add permanent bonuses on every {{Blaze}} escalation hunt. {| class="wikitable sortable mw-collapsible" |- ! class="unsortable" | Icon !! Name !! Description |- | [[File:Zai's Manoeuvres Icon 001.png|100px]] || Zai's Maneuvers || Admiral Zai's training grants 5% / 10% / 15% passive Movement Speed |- | [[File:Bormen's Might Icon 001.png|100px]] || Bormen's Might || Wils has trained you in the art of concussive force, granting 5% / 10% / 15% passive Stagger Per Hit increase. |- | [[File:Strega's Harvester Icon 001.png|100px]] || Strega's Harvester || Breaking Behemoth parts in the relevant Escalation has a 5% / 10% / 15% chance of granting double rewards. |- | [[File:Moyra's Reinforcement Icon 001.png|100px]] || Moyra's Reinforcement || Moyra has reinforced the joints of your armor, granting 5% / 10% / 15% passive Damage Reduction. |- | [[File:Kat's Claws Icon 001.png|100px]] || Kat's Claws || Kat has honed your skills, granting 5% / 7.5% / 10%passive Attack Damage. |} ==Amps== This is a full list of the Amps that are available for this Escalation. You can use talent points to unlock/upgrade many of these Amps in the talent tree. Each Escalation has its own talent tree to develop. {| class="wikitable sortable mw-collapsible" ! colspan="5" style="text-align: center; white-space: nowrap; background-color: #888f94; font-size: 15px;" width="520px" height="35px" |'''Blaze Escalation Amps''' |- ! class="unsortable" width="100px"|Icon ! width="120px"|Name ! width="75px"|Rarity ! width="120px"|Spawn Requirements ! Description |- | [[File:Alchemist's Aetherdrive Icon 001.png|100px]] || Strega's Aetherdrive ||{{Colour|Common|Common}}||Less than 5 flask charges|| Refills your flask to 5 charges. Your flask also grants you the effect of Aetherdrive Tonic. |- | [[File:Alchemist's Assault Icon 001.png|100px]] || Strega's Assault ||{{Colour|Common|Common}}||Less than 5 flask charges|| Refills your flask to 5 charges. Your flash also grants you the effect of Assault Tonic. |- | [[File:Bonds of Conflict Icon 001.png|100px]]|| Bonds of Conflict ||{{Colour|Epic|Epic}}|| || For each enraged Behemoth, gain +20% critical strike chance. For each aethercharged Behemoth, gain +50% bonus lantern charge from attacks. |- | [[File:Breath of Life Icon 001.png|100px]] || Breath of Life || {{Colour|Common|Common}} || || After taking damage, gain 4% / 6% / 8% lifesteal for 8 seconds. |- | [[File:Cautious Eidolon Icon 001.png|100px]] || Cautious Eidolon ||{{Colour|Uncommon|Uncommon}}|| Have Violent Eidolon|| Gain an Eidolon that periodically deals 350 damage to a nearby enemy. Dodging through an attack doubles all Eidolon attack speed for 15 seconds. |- | [[File:Defensive Revive Icon 001.png|100px]] || Defensive Revive || {{Colour|Uncommon|Uncommon}} ||Be in a group|| While reviving an ally, you are unstaggerable, and take 50% less damage. |- | [[File:From the Ashes Icon 001.png|100px]] || From the Ashes ||{{Colour|Epic|Epic}}|| || Once per round, when you would die, gain 25% increased damage and Heal over Time for 30 seconds. |- | [[File:Full Throttle Icon 001.png|100px]] || Full Throttle || {{Colour|Uncommon|Uncommon}} || || Until the next Behemoth is defeated, gain +20% / +30% critical strike chance. |- | [[File:Go Time Icon 001.png|100px]] || Go Time || {{Colour|Rare|Rare}} || || Lantern Hold grants +6% / +9% / +12% / +15% attack speed to all players for 20 seconds or until you take damage. |- | [[File:Healing Stream Icon 001.png|100px]] || Healing Stream || {{Colour|Uncommon|Uncommon}} ||Be in a group|| Dodging through an attack causes you to heal up to 250 health to your lowest health ally. |- | [[File:Hero's Call Icon 001.png|100px]] || Hero's Call ||{{Colour|Rare|Rare}}|| || After any Slayer is downed, grant all living Slayers a 200 health shield and +15% movespeed for 12 seconds. |- | [[File:Hot Shot Icon 001.png|100px]] || Hot Shot || {{Colour|Uncommon|Uncommon}} || || When not close to a behemoth, occasionally spawn a ball of molten rock that can be launched for 1000 damage by an attack. |- | [[File:Lady Luck's Barrage 001.png|100px]] || Lady Luck's Barrage || {{Colour|Rare|Rare}} || || Dealing stagger damage builds up a reserve of cannon balls, which are fired from above every minute. |- | [[File:Locus of Power Icon 001.png|100px]] || Locus of Power || {{Colour|Rare|Rare}} || || After using your Lantern Hold, create a power circle that grants +30% damage to a slayer within it. Prefers the Amp owner. |- | [[File:Mender's Gift Icon 001.png|100px]] || Mender's Gift ||{{Colour|Common|Common}} || || Any time the Aether Vent is used, heal 1 / 3 additional Slayers for 200. |- | [[File:Overclock Icon 001.png|100px]] || Overclock || {{Colour|Uncommon|Uncommon}} || || Until the next Behemoth is defeated, gain +20% attack speed. |- | [[File:Pack Tactics Icon 001.png|100px]] || Pack Tactics || {{Colour|Rare|Rare}} || || After a Behemoth is interrupted, grant +25% attack speed to all Slayers for 15 seconds. Does not stack. |- | [[File:Pact of Might Icon 001.png|100px]] || Pact of Might || {{Colour|Uncommon|Uncommon}} ||Not the last round|| For the next encounter, take 20% more damage. Afterwards, deal +20% damage. |- | [[File:Pact of Swiftness Icon 001.png|100px]] || Pact of Swiftness || {{Colour|Uncommon|Uncommon}} ||Not the last round|| For the next encounter, take 25% more damage. Afterwards, gain +15% Attack Speed and 15% move speed. |- | [[File:Pact of Vitality Icon 001.png|100px]] || Pact of Vitality || {{Colour|Uncommon|Uncommon}} ||Not the last round|| For the next encounter, heal 50% less from all sources. Afterwards, gain +250 max health and heal 35% more from all sources. |- | [[File:Paragon's Blessing Icon 001.png|100px]] || Paragon's Blessing || {{Colour|Common|Common}} || || Dodging through an attack grants +10% / +13% / +17% / +20% damage to all Slayers for 20 seconds or until you take damage. |- | [[File:Ravenous Eidolon Icon 001.png|100px]] || Ravenous Eidolon ||{{Colour|Common|Common}}|| Have Violent Eidolon|| Gain an Eidolon that periodically deals 350 damage to a nearby enemy. Consumable use doubles all Eidolon attack speed for 15 seconds. |- | [[File:Squad Goals Icon 001.png|100px]] || Squad Goals || {{Colour|Common|Common}} || Be in a group|| Deal +5% damage. For each other player with Squad Goals, deal +2.5% / +5% additional damage. |- | [[File:Thrill of the Hunt Icon 001.png|100px]] || Thrill of the Hunt || {{Colour|Uncommon|Uncommon}} ||Not the last round|| Each time a Behemoth is defeated, deal 2/3/4/5%. |- | [[File:Torgadoro's Endurance Icon 001.png|100px]] || Torgadoro's Endurance || {{Colour|Common|Common}} || || Lantern Tap activates all acquired Torgadoro's Amps for 8 / 12 / 16 seconds. (No Stamina Costs). |- | [[File:Torgadoro's Fury Icon 001.png|100px]] || Torgadoro's Fury || {{Colour|Rare|Rare}} || || Dodging through an attack activates all acquired Torgadoro's Amps for 8 / 12 / 16 seconds. (+20% damage). |- | [[File:Torgadoro's Resilience Icon 001.png|100px]] || Torgadoro's Resilience || {{Colour|Uncommon|Uncommon}} ||Be in a group, or have a Torgadoro Amp|| Reviving another player activates all acquired Torgadoro's Amps for you and the other player for 8 / 12 / 16 seconds. (+400 Team Shield). |- | [[File:Torgadoro's Strength Icon 001.png|100px]] || Torgadoro's Strength || {{Colour|Uncommon|Uncommon}} || || Part Breaks activate all acquired Torgadoro's Amps for 8 / 12 / 16 seconds. (+250 Stagger damage). |- | [[File:Torrent Shield Icon 001.png|100px]] || Torrent Shield || {{Colour|Uncommon|Uncommon}} || || Using your Lantern Hold ability grants +150 / +200 / +300 health shield to all Slayers for 15 seconds. |- | [[File:Violent Eidolon Icon 001.png|100px]] || Violent Eidolon ||{{Colour|Common|Common}}|| || Gain an Eidolon that periodically deals 350 damage to a nearby enemy. Lantern Hold uses doubles all Eidolon attack speed for 15 seconds. |- | [[File:Zealus Eidolon Icon 001.png|100px]] || Zealus Eidolon ||{{Colour|Common|Common}}|| Have Violent Eidolon|| Gain an Eidolon that periodically deals 350 damage to a nearby enemy. Lantern Tap use doubles all Eidolon attack speed for 15 seconds. |} ==Crossover Amps== Crossover Amps are customized amps from other [[Escalation]]s. These Amps do not appear unless the associated Talent has been unlocked in the Talent Tree. {| class="wikitable sortable mw-collapsible" ! colspan="5" style="text-align: center; white-space: nowrap; background-color: #888f94; font-size: 15px;" width="520px" height="35px" | '''Multi-Amp Unlocks''' |- ! class="unsortable" width="100px"|Icon ! width="120px"|Name ! width="75px"|Rarity ! width="120px"|Talent Required ! Description |- | [[File:Shadow Dodge Icon 001.png|100x100px]] || Shadow Dodge || {{Common}} || rowspan="3" style="text-align:center;" | [[File:Thrax Talent Icon 001.png|100px|link=]]<br>Voidrunner's Corruption || Dealing damage accumulates charges of Shadow dodge. Dodging through an attack expends a charge, causing an umbral explosion that can interrupt behemoths. |- | [[File:Void Mantle Icon 001.png|100x100px]] || Void Mantle || {{Common}} || Sprinting costs no stamina and builds Umbral charge. At max stacks, your next attack within 3 seconds deals 1000 bonus damage. |- | [[File:Void Blast Icon 001.png|100x100px]] || Void Blast || {{Common}} || When a short distance from a behemoth, occasionally spawn a ball of unstable Umbral energy that can be launched in a cone of projectiles that do 300 damage each. |- | [[File:Shield Sphere Icon 001.png|100px|link=]] || Shield Sphere || {{Common}} || rowspan="3" style="text-align:center;" | [[File:Agarus Talent Icon 001.png|100px|link=]]<br>Enduring Barriers || When a short distance from a Behemoth, occasionally spawn a ball of energy that grants all nearby players 250 shields when destroyed. |- | [[File:Shrapnel Icon 001.png|100px|link=]] || Shrapnel || {{Common}} || When any shield expires or is refreshed, it explodes, dealing damage in an AoE equal to 3 times the remaining shield value. |- | [[File:Pact of Hunger Icon 001.png|100px|link=]] || Pact of Hunger || {{Uncommon}} || For the next encounter, consumables are disabled. Afterwards, gain +8% Lifesteal. |- | [[File:Spiteful Evasion Icon 001.png|100px|link=]] || Spiteful Evasion || {{Common}} || rowspan="3" style="text-align:center;" | [[File:Malkarion Talent Icon 001.png|100px|link=]]<br>Spiteful Thunder || After dodging through an attack, gain Malkarion's Spite (+15% crit chance, +15% movespeed) for 20 seconds |- | [[File:Spiteful Onslaught Icon 001.png|100px|link=]] || Spiteful Onslaught|| {{Common}} || After using your lantern tap, gain Malkarion's Spite (+15% crit chance, +15% movespeed) for 20 seconds |- | [[File:Transcendent Spite Icon.png|100px|link=]] || Transcendent Spite || {{Common}} || While Malkarion's Spite is active, gain +125% critical strike damage. |} ==Modifiers== {| class="wikitable mw-collapsible" ! colspan="3" |Blaze Escalation Mods |- !Icon !Name !Description |- |[[File:BlazeBomber icon 001.png|100x100px]] |Blaze Bombers |Blaze Bombers spawn periodically. Killing them before they self-destruct grants a stacking damage buff. |- |[[File:Blaze Smollusk Icon 001.png|100x100px]] |Blaze Smollusks |Blaze Smollsuks inhabit the area and will lay trails of dangerous blaze slime wherever they traverse. |- |[[File:Danger zones icon 001.png|100x100px]] |Danger Zones |Danger Zones periodically appear on the island. Avoid them before they explode! |- |[[File:Desperation icon 001.png|100x100px]] |Desperation |Behemoths are unable to enter rage. Once below half health, they become enraged until defeated. |- |[[File:Firewall icon 001.png|100x100px]] |Firewalls |Volcanic turrents periodically spawn on the edge of the arena and shoot fireballs. |- |[[File:GrukGruks icon 001.png|100x100px]] |Gruk-gruks |Gruk-gruks periodically spawn and charge at Slayers. |- |[[File:Splitting Lava icon 001.png|100x100px]] |Splitting lava |A lava ball periodically divides in two. Destroying a lava ball grants a buff. |- |[[File:Styxian Sacrifice Icon 001.png|100x100px]] |Styxian Sacrifice |Styxian predator fauna will hunt lone and injured Slayers, but will keep their distance from Behemoths. |- |[[File:Weak spot icon 001.png|100x100px]] |Weak Spot |Behemoths are more durable, but have a combustible weak point. |} {{Navigation}} </noinclude>
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