Template:Armour Infobox/doc

Template:Armour Infobox is a template used to create Armour Infoboxes and store them in the "Armour" cargo table. Cargo stores its data in a database table. Each time this template is called, it stores that page name and the template parameters in the database table, with a column for each relevant parameter. This table can then be queried using SQL components to display the data. Editors simply need to fill out the blank template below for any desired Armour page.

Parameters

 * Icon (File) = File name without [[File: ]] . The preferred format is.
 * ArmourType (String) = Type of armour (Allowed values = Head, Torso, Arms, Legs)
 * ArmourClass (String) = Class of the armour (Allowed values = Normal, Exotic)
 * Tier (Integer) = Tier level of equipment (Allowed values = 1, 2, 3, 4, 5). Leave blank if there is none.
 * ArmourSet (String) = Armour set that the armour belongs to. Internal use.
 * Behemoth (String) = Behemoth family that the armour belongs to. Leave blank if there is none.
 * Element (String) = Element of the armour (Allowed values = Neutral, Blaze, Frost, Shock, Terra, Radiant, Umbral)
 * Perk (String) = Perk of the weapon. Leave blank if there is none.
 * Cell (String) = Cell slot (Allowed values = Defence, Power, Utility, Technique, Power, Prismatic). Leave blank if there is none.
 * UniqueEffect (String) = Unique effect of the armour piece.
 * Breakparts (String) = List of breakparts used to initially craft the weapon.
 * PowerSurgeBreakparts (String) = List of breakparts used to power surge the weapon.
 * Rarity (String) = Rarity of the armour piece (allowed values = Common, Uncommon, Rare, Epic, Legendary, Artifact)
 * Description (String) = In-game description of the armour.

Examples
Hellplate Bracers